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Smart Retopology Tools in 3DCoat#3DCoat #Retopology #SmartRetopo #3DModeling #GameDev
Best of Blender Artists: 2026-41
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
See how Rebel Unit flooded London for The End We Start From
Watch a breakdown of the studio's award-nominated VFX for the survival movie, including a semi submerged CG Fleet Street.
Translation Symmetry: Create Seamless Tileable Textures in 3DCoat #Unity #TextureCreation#GameAssets
Stylized Robot Tutorial
Let’s create a cute stylized robot in Blender and check out some new materials in the latest version.
Rizom-Lab releases Rizom UV 2027.0
Major update to the UV unwrapping and packing software improves customizability, performance and integration into production pipelines.
Add-on for mesh reconstruction with Unrealizex
Unrealizex does 3D reconstruction without using generative AI. Oscar Baechler writes: Learn how to set up UnrealizeX’s Blender extension. You can then use UnrealizeX directly in Blender’s interface. Unrealizex does 3D reconstruction without using generative AI. This video demonstrates our one-shot process on a CC-0 photo of a pilot helmet. Some of our pipeline tools […]
Watch BlueBolt’s VFX breakdown for The Dog Stars
See how the studio turned footage of Italy into an eerie post-pandemic version of Denver for Ridley Scott's survival thriller.
Check out this Wētā FX-inspired Houdini FLIP fluid simulation
Watch VFX artist David Krepelka's neat tech demo, inspired by the legendary VFX studio's simulation research on liquid-solid interactions.
Surface Array Tool Capabilities Demonstration#3DCoat #SurfaceArray #3DModeling #GameDev #3DArt
3DCoat 2026 UI Customization Options
Anastasiy releases MagicPicker 10
Photoshop color picker plugin popular with concept artists gets Color Areas system, and support for Apple Silicon and Oklab color space.
See Framestore’s detailed VFX breakdown for Dead City Season 3
See Houdini timelapses of the ruined CG Statue of Liberty and Empire State Building from The Walking Dead spin-off series.
Free 100+ PBR Materials (Scans)
100+ high-quality PBR material scans availableunder a royalty-free license. Balint Barlai writes: There is no sign-up or account required. You can browse, select, and download the materials directly from our library. Everything is released under a Standard Royalty-Free license. You are fully cleared to use these materials in commercial projects, freelance work, renders, and games […]
Matelume: realistic fabric materials from flat images, into Blender in one click
Matelume is a Windows app that turns flat images (scans, catalogue swatches and digital designs) into seamless, true-scale PBR materials: fabric, wall art and marble. On the left of the picture above is the only image we started from: five plain colours. On the right is a Cycles render of the fabric Matelume made from […]
Adobe releases Photoshop 27.11
See the new features in the image-editing software, including a new AI-powered Enhance Edge option for creating cleaner cutouts of hair.
Blender Survey 2026
Blender Foundation announces its annual user survey.
See Rodeo FX’s VFX breakdowns for House of the Dragon Season 3
See two excellent VFX breakdowns, one showcasing the full range of Rodeo FX's work; the other focusing on the dragon Silverwing.
How To Make A Death Star Trench With Geo Nodes
Chris Bailey teaches us how to use a brand new feature in geometry nodes to create a Death Star trench. This method is really exciting and fantastic for creating greebled services quickly and easily. In the members version he will take things further by adding laser towers to our geometry nodes set up. https://youtu.be/fUP80bpMS_U
Improve your Creature Animation for Film & VFX
Discover the practical reality of creating professional animation for VFX with The Gnomon Workshop's Maya tutorial for junior artists.