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Blender Jobs for October 30, 2026

4 hours 30 minutes ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: VFX Artist Art Lead Senior 3D Character Artist (Stylized Games | Unity3D) Europe Senior Technical Animator (Unreal Engine | Remote) Europe Senior Storyboard Concept Artist (Games | Visual Storytelling) Europe Lead Concept Artist (Stylized Games | Art Direction) Europe Senior […]

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Bart

Dead Simple Motion

21 hours 49 minutes ago
Live procedural motion tools for objects, cameras and bones without rebuilding the same constraints, drivers and looping keyframes. vfxblender writes: Select. Click. Animate. I build this add-on to help with environmental animation you encounter in any scenario over and over again… Ceiling fans. Cars moving down the road in the background. Orbiting moon in the […]

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Community Reporter

Polyweft: keep independent edits in one prepared Blender mesh

1 day 6 hours ago
Polyweft reviews a common ancestor and two native Blender files, keeps independent edits inside one prepared mesh, and asks for explicit choices where both branches change the same value. Nazeeh Abdul-Hadi writes: The downloadable Tide example starts with a 256-vertex, 224-quad ribbon mesh shared by two objects. Its two branches contain 18 left-only edits, 19 […]

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Community Reporter

Cinematic Lighting for 3D Environments: The Monastery Dungeon

1 day 21 hours ago
Gleb Alexandrov just released a two-part tutorial on lighting 3D environments in Eevee, using a photoscanned monastery dungeon to show why lighting a space is a different game than lighting an object. Gleb writes: In this lighting tutorial dedicated to lighting the Monastery Dungeon environment in EEVEE – you’ll learn: A step-by-step workflow for building […]

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Community Reporter

Tintline 2.2 adds one-click auto shade for low poly colour atlases

2 days 6 hours ago
Tintline is a Blender add-on for texturing low poly models with one small colour atlas. You click a swatch and the selected faces get its colour; the whole model ends up on one texture and one material. Vojtech Daubner writes: Version 2.2 adds auto shade: select the model, click once, and every part gets its […]

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Community Reporter

PocketCam: Virtual Camera for Blender

3 days 6 hours ago
PocketCam is a Blender add-on that turns your phone into a real-time virtual camera. Pick up your phone and you’re holding the camera inside your Blender scene. PocketCam uses a custom-built 6 DoF tracker: your phone’s gyro captures every turn and tilt, while its camera follows you as you walk through the room. Crouch for […]

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Community Reporter

Model The Master Sword From Zelda

3 days 21 hours ago
Chris Bailey teaches us step by step how to model the master sword from the legend of Zelda. We’ll start with the default cube and a reference image and use the basic modelling tools in blender to create the final sword. Channel and Patreon members will then get to go on to learn how to […]

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Community Reporter

Rebuilding 3DS Max… in Blender!

4 days 7 hours ago
Jake Denham used AI to build 3DS Max on top of Blender – and it’s faster than the original! Jake writes: This is a personal project. It’s not a product, it’s not for sale and you can’t download it. I’ve used 3ds Max for 18 years. Everyone keeps telling me to switch to Blender. So […]

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Bart

Take the Blender Survey 2026

1 week ago
The Blender Foundation announces its annual user survey. This survey aims to better understand: The user community demographics: age group, geography and professional background Common use cases and workflows Users’ top priorities for further improvements How people connect with the Blender project and get involved as contributors How the community spends money (Blender Development Fund […]

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Bart

Discover Some of Blender’s Most Underrated Modeling Tools!

1 week 1 day ago
Blender has a lot of useful modeling tools that many artists don’t even know exist. Some of them can save you a surprising amount of time, especially when working with complex shapes and detailed geometry. Stanisław writes: In my latest tutorial, I explore several tools from the free Edit Mesh Tools add-on and show how […]

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Community Reporter

Short Science Film: Life in a Drop

1 week 3 days ago
After a year and a half of work, animators at the Hungarian Centre for Ecological Research have created Life in a Drop, a 15-minute popular science short film, using Blender. Tibor Kisantal writes: Scientists at the Institute of Aquatic Ecology, part of the research centre, have long been working on 3D models of algae from […]

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Community Reporter

Blender Animation Contest with $1500 in Cash Prizes

2 weeks 3 days ago
RenderJuice is running a Blender animation contest around one topic: Speed. Make a 5-30 second Blender animation: a tiny story, a procedural experiment, a simulation, just something funny or anything you want. The only big creative rule is that Blender should be your main creation tool and it should interpret the contest topic. There’s $1,500 […]

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Community Reporter
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2 hours 13 minutes ago
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