BlenderNation
Blender Developers Meeting Notes: 22 June 2026
Notes for weekly communication of ongoing projects and modules. Welcomes Le Gia Bao receives a development fund grant to help the EEVEE & Viewport team. Modules & Projects 2026-06-16 Nodes & Physics Module Meeting 2026-06-16 Animation & Rigging module meeting 2026-06-17 Pipeline & I/O Module Meeting 2026-06-17 User Interface Meeting 2026-06-19 Project Updates meeting 2026-06-19 […]
Blender Jobs for June 26, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: For Hire: 3D Environment Artist 3D jersey mock up for specific pattern – paid work Looking to hire Blender Enthusiasts Blender Technical Artist – Camera Projection Mapping to Custom 5-Sided Immersive Room Template Character Animator Developing a Christmas Tree App […]
Best of Blender Artists: 2026-26
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Online Course: Cosmograms & Personal Worldbuilding with 3D Modeling
Join Gray Area for a 10-week online class on Personal Worldbuilding with 3D Modeling in Blender this summer. Register here Every Saturday, July 11 – September 12, 2026 10 AM – 1 PM PT | 1 PM – 4 PM ET $1500 for Live Online Access $750 for Audit Access (weekly recording access, released after […]
Hard Surface Sculpting Course Free Lesson
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.
Goodbye BlenderKit, hello Blendkit!
For several years, the Blender Foundation has been asking to not use the name ‘Blender’ in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a […]
Easiest Modeling Technique?
In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques.
Procedural Picnic Blanket Fabric Material
In this Blender tutorial we will create this Procedural Picnic Blanket Fabric Material.
Blender 5.2’s New Grease Pencil Fill is a Game Changer
Blender 5.2 LTS introduces a game-changing update for 2D artists: the Delaunay Fill Algorithm. In this in-depth tutorial, I explore why this shift from pixel-based flood fill to a geometric solver is a “huge deal” for Grease Pencil users. Mumu Mundo writes: The new engine provides faster, more accurate fills that are zoom-independent, finally solving […]
Blender Jobs for June 19, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: VFX Artist — Layered Clip Licensing for AI Research Searching for 3d Vehicle artist (Paid) Looking for archiviz and video editor freelancers Multidisciplinary Visual Artist — 3D, Animation & Live Visuals **# 3D/AI Generalist / Blender** [Freelance] Architectural Concept Artist […]
Free Download: Procedural Crystal Generator
Satendra Saraswat created this simple procedural crystal generator on a curve path using geometry node in Blender 5.1.
Sand Castle Tutorial
Let’s use few modifiers to quickly create a sandcastle stylized scene in Blender!
Blender spotted in Boston Dynamics’ Atlas football pipeline
Blender shows up repeatedly in the making-of for “School of Football”, Boston Dynamics’ collaboration with Hyundai, as part of their pipeline to teach their Atlas robot to move using one of the hardest, most dynamic motion references out there: football – ahead of the upcoming World Cup. Hat tip to Gab Mon for finding this […]
Creating a Helicopter Robot in Blender
In this 8 part Blender tutorial series we will create this Helicopter Robot.
Best of Blender Artists: 2026-24
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for June 12, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [PAID] Blender Animator & Technology Storyteller | Ad-Hoc / Remote NextCG is Looking for Artists Senior Animator (Remote/Permanent) [European Union] Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe [PAID] VFX Layered Clip Licensing — AI Research Project […]
A Quick Guide to Fields in Blender’s Geometry Nodes
A quick but very clear and thorough explanation of Fields in Blender’s Geometry Nodes by Richard Yot. This fundamental concept is the key to understanding how selections are made, and how data flows in the node graph.
2D Face Rig Making Course for Blender with Procedural Textures
Mumu Mundo writes: My 2D mouth and eyes rigging tutorials are getting old, so I decided to update the material and combine it into a step-by-step course that creates a full 2D face rig.complete with animated eyebrows and a nose. We’ll start by modeling the face and adding materials, then jump into shape keys – […]
Best of Blender Artists: 2026-23
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Stop Wasting Days Rendering in Blender
Boost your render times with Render Optimizer Pro. Introducing Render Optimizer Pro for Blender 5.x A professional-grade intelligent render analysis and optimization system designed specifically for modern Blender pipelines. Instead of forcing users to manually experiment with hundreds of render settings, Render Optimizer Pro analyzes your scene automatically and applies optimization strategies based on: geometry […]
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