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BlenderKit Release notes 3.17.0 [$]
The latest BlenderKit update adds 5.0 alpha support, workflow optimizations and more! We’re excited to announce the release of BlenderKit 3.17.0! This update brings major improvements to the Asset Bar — including forward/backward navigation and better drag-and-drop to collections — along with numerous bug fixes and full support for Blender 5.0.0-alpha. While we don’t recommend [...]
Best of Blender Artists: 2025-43
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for October 24, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [Collab] Looking for a 3D Animator 3d animation and 3d modeling of internal watch mechanism Looking for a character artist to clean up, segment meshes and repose for 3D printing Seeking animators willing to work for $250 to $300 per [...]
Foundry releases Flix 8.0
Check out the new features in Foundry's heavyweight story development software for VFX and feature animation.
Volinga Plugin Pro lets you relight 3DGS data inside Unreal Engine
New UE5 plugin is a 'major leap' in 3D Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Huion unveils $1,399 24-inch 4K Kamvas Pro 24 (Gen 3) pen display
Affordable 24-inch pen display for professional 2D and 3D artists supports 10-point multi-touch and 16,384 levels of pressure sensitivity.
Create a Stylized Tree using Grease Pencil (no art talent required)
In this tutorial Dad's Castle shares a different approach to creating stylized trees using grease pencil brushes and the free “Grease Pencil to Curves” Blender extension. It’s quick and easy to do, requiring no artistic skills in grease pencil. Enjoy and have a great day!
Blender Developers Meeting Notes: 20 October 2025
Notes for weekly communication of ongoing projects and modules. Welcomes Jonas Holzman starts as Blender developer in Amsterdam working on macOS development and maintenance, VR UI and features and tablet development. Mark van de Ruit starts as Blender developer in Amsterdam, working on Eevee, the viewport, and graphics problems in general. Announcements Blender Feedback Survey [...]
Fluid Flow lets you paint lava and sand into Blender Scenes
Check out Blender Procedurals' interesting new lightweight real-time multiphysics add-on for motion graphics and animation work.
How to Create Nature with the Blender 5.0 Scattering Modifier
Let’s have a look at the new built-in scattering tool in Blender 5!
Get 120 free 3D construction site props for games and visualization
Environment artist Marcos 'Brasileirisses' Frazao's Construction Props Unreal Engine asset package is free on Fab for two weeks.
"A million little curves: creating hair for animals" by Kerstin Schmidbauer at Blender Conference 2025
Have you ever tried to create a full-character hair groom? Did it look broken, with bald spots or just wrong? Were you frustrated because the hair curves seemed to move at their own will?
Which CG applications natively support Windows on ARM?
Check out our list of CG tools that can - or soon will - harness the Snapdragon processors in Copilot+ PCs, from Affinity Photo to ZBrush.
Creating a Cute Robot in Blender
Ryan King Art writes: In this 6 part Blender tutorial series we will create this cute robot character animation. https://youtu.be/HnKXVDo6R0Q?si=bTfiFMaLdcyjoMDz
Orange Turbine releases Retopoflow 4.0 for Blender
Long-awaited update integrates the popular suite of sketch-based retopology tools directly into Edit Mode. See the other changes.
"Smart Interoperability: Integrating Photogrammetry-Based Heritage Models in Blender for Rural Digital Transformation" by Gianluca Emilio Ennio Vita at Blender Conference 2025
This presentation explores how Blender is being used within the digitalization strategy of Territorio Mudéjar—a network of rural municipalities in Spain—to integrate 3D photogrammetric models of Mudejar heritage into open, interoperable systems for education, conservation, and public engagement. By aligning with the FAIR principles and Europeana standards, we demonstrate how Blender supports high-quality rendering, annotation, [...]
Open 3D Foundation releases O3DE 2025.10
Latest release of the open-source game engine is mainly a bugfix update, but it lays the groundwork for changes to the Material Pipeline.
Creating an X-Ray Material in Blender.
Daniel Oakfield writes: Explore the process of creating advanced X-ray materials in Blender through this comprehensive tutorial. The video emphasizes the use of shader nodes to develop realistic effects suitable for technical and medical visualization. This material is particularly beneficial for animating biological elements, allowing for detailed representations of anatomical structures. Additionally, its application extends [...]
"Making a spectrogram with Geometry Nodes" by Simon HENRY at Blender Conference 2025
Hearing sound is fun, but being able to see it is even cooler ! From technical challenges to UI accessibility, follow a 3 year journey on how geonodes and python made it possible to create a 3D spectrogram in Blender.