Aggregator
Download 480+ free kitbash assets and materials with Cargo 3.0
Check out the changes to KitBash3D and Greyscalegorilla's asset browser, plus the free 3D vehicles, buildings and materials available through it.
SnapSplit Add-on Automates Splitting and Connector Building for 3D Printing
SnapSplit is a free Blender add-on by Christoph Medicus to automate cut and connection building workflows for 3D models that are larger than your printing bed. It generates precise, glue-free snap-fit connectors with material-aware tolerance presets for PLA, PETG, ABS, TPU and SLA. Christoph writes: I want to show you SnapSplit. An add-on to automate […]
Ren + Stimpy Gross Up and Process Breakdown
I still remember watching Ren + Stimpy when I grew up in the nineties. Their trippy and gross humor were a cornerstone of my development, and my parents hated it, so that was a win! Reggie Perry, Jr. took some of his old models and grossed them up, check out his process. Reggy explains his […]
Best of Blender Artists: 2026-15
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
inspired by | Genkovas
Blender Jobs for April 10, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 150 euros to modify/improve one add-on 3D Environment Modeling Artist SR Environment Artist Lead Animator (Stylized Games | Unity3D) / Remote Senior Technical Animator (Rigging & Unity3D Character Systems) Technical Artist / Character Rigger for Modular Browser MMORPG (Blender + […]
Houdini plant-generation toolkit Natsura is now in early access
Check out the interesting high-performance vegetation modeling toolset for games and VFX. Now available for commercial use.
Speed up rendering with Fox Renderfarm
If you’ve ever worked on a complex Blender scene, you probably know the feeling: everything looks great in the viewport, but once you start rendering, things slow down dramatically. High-resolution textures, detailed lighting, and physics simulations can quickly push your machine to its limits. Even with a decent setup, rendering a full animation locally can […]
Nekki releases Cascadeur 2026.1
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Premiere: The Chase — DDD26 Opening Titles by Fluent Studio
Digital Design Days turns 10 this May. And the opening titles say everything about this moment in our industry. The Chase, created by London-based Fluent Studio, is built around a single question: how do we face the future of creativity in the age of AI? The answer depends entirely on where you are standing.
Autodesk acquires core tech of AI motion-capture firm Radical
Autodesk buys core tech and IP of the AI mocap pioneer. The Radical website will shut down on 6 July, so download your data before then.
ESCAPE | Vitor Cervi
Free Course: Shading Masterclass – Understanding Metals
Working effectively with different types of materials requires insight into why they work a certain way. In this free course, Richard Yot explains the theory of material properties and helps you effectively apply them in your projects. Take the guesswork out of shading metal Metals have unique properties that set them apart from other materials, […]
Shot Swap, free video editor OVERVIEW
Get 650+ free assets for building dungeons in Blender and UE5
Build the low-poly 3D dungeon of your dreams with game art firm Tidal Flask Studios' FBX asset pack. Free for commercial use, but get in quick.
Chaos discontinues its Phoenix fluid simulation software
Smoke, fire and liquid simulator for 3ds Max and Maya is now end-of-support, and will receive no further compatibility updates or fixes.
Discover Ucupaint, a Free Texture Painting add-on for Blender
Ucupaint is a Blender addon to manage texture layers for the Eevee and Cycles renderers. Already in development for years, Ucupaint provides a lot of easy-to-use features while also being able to fit into your usual shader nodes workflow. Follow Ryan King along as he explains this add-on step by step.
Mad Propz | Cub Studio
Blender Developers Meeting Notes: 6 April 2026
Notes for weekly communication of ongoing projects and modules. Announcements Google Summer of Code Blender received 90 applications. 41 of them meet the formal requirements (at least one pull request submitted). Proposals will be checked and evaluated now. The picked projects will be announced on April 31st. Modules & Projects Discussion: Style guide for constant […]
BCON Austin: Speakers and Schedule
The US version of BCON is happening next week (April 13-14) and the line-up is now complete. BCON Austin has an impressive lineup of speakers and covers a wide variety of topics. What stood out to me was several talks on the use of AI (and it’s impact) on the artists community, and the talks […]