Aggregator
Tutorial: Introduction to Lighting & Compositing for Cinematics
Master workflows used in cinematics and animation production with The Gnomon Workshop's improvers' guide.
Best of Blender Artists: 2025-8
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Adobe to raise the price of Substance 3D subscriptions
Cost of Substance 3D Texturing, Collection and Teams subscriptions to rise from 9-25% in March 2025. Read our FAQs about the changes.
Adobe releases Substance 3D Sampler 5.0
Check out the new features in the 3D capture software, including path tracing in the 3D View and support for HP's Z Captis scanner.
New Heatmap - Node Charts Feb 2025 Update [$]
The February 2025 update for 'Node Charts: Info Graphs for Blender' has been released, here are the features. New Heatmap added: Heatmap added with support for up to a 10×10 grid, allowing up to 100 data points, bringing the total to 25 graphs.
Chaos acquires architectural AI tools developer EvolveLAB
Chaos adds AI visualization and ideation app Veras to its product line. See what the buyout means for users of both firms' tools.
Blender LTS Updated: 4.2.7, 3.6.21 Released
It's time to update your Blender LTS! Both the 4.2 and 3.6 branches have received some critical updates. The 'Long Term Support' versions offer stability for environments that require it, at the cost of not receiving any new features. Blender 4.2.7 LTS, supported until July 2026, received 18 fixes. Blender 3.6.21 LTS, supported until June [...]
Epic Games releases Twinmotion 2025.1
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Assetify 2 converts Blender animations to game-ready formats
Asset baking and export add-on can now convert Geometry Nodes to shape keys for export to game engines in glTF or Alembic format.
Is AI replacing render farms?
[Sponsored] Online render farm Forrender argues that traditional workflows provide control and scalability that new AI tools cannot.
Install Custom Brushes: Rygaard Skinpack
Facial animation is easy now!
Animating realistic faces is one of the hardest things to do in 3D animation. Thankfully we now have tools that allow you to record your face and apply those movements directly to your characters. Jamie Dunbar shows how. In this video I'll show you a completely free method to achieve this, as well as some [...]
5 key features in Blender 4.4
Check out the key changes due in the next version of the open-source 3D app, including important updates to animation and viewport rendering.
How to create a watercolor effect and line art in Blender
Kai describes how he achieved the gorgeous painting effect in his 'Bard' video. In this tutorial, I break down the process step by step—covering shader setup, textures, stylized shading techniques, and different line art approaches using Eevee, ensuring everything runs smoothly in real time within the viewport. This tutorial is a follow-up to my Bard [...]
SuperSplat 2.0 lets you create flythroughs of 3D Gaussian Splats
Free, open-source online tool for viewing and editing 3DGS data can now add camera animations to existing scans.
Quick Tip Restoring Material Preview Window
How to combine normals in Blender
Discover the Best New Features in Blender 4.4 - Beta Out Now!
Blender 4.4 beta is out and brings a lot! One that everyone will enjoy are the performance improvements to Geometry Nodes, Baking and Denoising, but there's much more. Southern Shotty gives a full overview. The 4.4 release note that outline all the changes are available here. You can download 4.4 beta here.
'Flow' is the Splash Screen for Blender 4.4
The touching feature-length movie Flow will decorate your favorite app starting in March! Flow was made fully in Blender by a small team and achieved recognition with over 60 awards, including a Golden Globe for Best Animation and two Oscar nominations. The upcoming Blender 4.4 release is scheduled for March 18, 2025, and is currently [...]