Cg Process Concepts

Cg Process Concepts

Things you need to do or get for Great CG

Read this section first:  What do do before you open a 3d program like BLender

 

Complete your shot checklist:


What is the first step to making an artwork
Thinking of an asset list what assets do you have that you can use in your artwork?
Composition is like several steps afterwards once you have elements and assets
You then sketch out what you want and use that as your blueprint or block it out in photoshop or a drawing program

Get Reference images for your Concept.  Goto Google, or bing or whatever search engine and simply  type in the images you want to get inspiration from.

Check out artbreeder and ai powered image generator that uses sliders to iterate the image.

Grab your reference photos, and you can bring them into blender using the import image plane.  You can then turn off the render tab for that plane,  So they don't render in your scene. (Upper right corner icon shaped like a monitor) Then you can have your images in the viewport.  Great for blueprints, or reference, because trying that workflow is more efficient.

 

Get Assets

Buy or Make Models

Texture Sites with free Textures

Get Objects

Get scenes

Get Add ons  (If the Add on saves you time, or allows you to do something you normally wouldn't consider, get the add on.) Some add-ons are fun too.

Get Free Music

Get Free Sounds

 

What file format to save in

What do you want to do in 3d

Good wisdom about ways to make money in Blender

 

Character Design

Product Design -

Steps to Creating a 3D Environment

Animation

 

Styles choose a style for your Animation or Image

How to make Ghibli and Stylized Animations

Realistic

3d or 2d Blender does both

Claymation, you can do Ardman (Wallace and Grommit, and Shawn the Sheep) Style claymation in Blender.

Concept Art Style

Gleb describes 14 different styles. Looks like he's mostly using the compositor in blender to achieve this. Interesting was the minecraft look which used a modifer.

 

 

 

Beginner

Watch this video before you do any CG. 

 

 

And this one.

Great wisdom.  He's building up his library of assets, his technique, and learning cinematic techniques every day, doing small easy clips.  (So he doesn't get overwhelmed with all the work that goes into making a short animation.)  When he has all the parts he needs, then he can assemble his short, easily and quickly, and within a certain time frame.  (By parts, I mean, assets, knowledge, money, time, and a goal)  He mentions to have a script, a story board, a shot list, a look development (for style) and a plan.   He also mentions to have self imposed deadlines and a budget. 

 

Making an animation has a lot of the same principles of Film Making. This person describes the types of shots and uses of.  For now skip the part about microphones, He talks about lighting also. 

 

 

Learn Color Theory

Learn Lighting

Intermediate

He talks about how he creates a shot.

 

Learn Story telling

 

 

Learn Basic Camera Shots

Advanced

Learn Composition

 

Good video on composition. 

 

Learn to Get Funded

 

 

Learn about the people who already made great films.

It's important to realize that he started somewhere.  He went to film school, he was told not to go into film by his teachers, (who said there is no money in film)  He was influenced by his friends. (so choose your friends wisely.)  He choose his own path, and realized that he didn't want people telling him what to do.    He got married, and his wife had similar interests, and influenced him also.   The most fascinating part of the documentary is when after a car crash in he teens, he realized what he wanted to do and then focused on that goal and never stopped until he achieved that goal.  Sometimes focusing all day for days etc.  There is a lot of noise today out there.  If you can, focus on your goals.  If you have a lot of noise in your life.  Try to go back to your goals every time.  Your the only person who can get your goals achieved.  (Unless you have lots of money, then you can pay people to get your goals achieved)  

George was very creative, and on bit talks about how he met with the guys who did documentaries on the college he went to.  He got those people to work on his first film because they had access to camera equipment and film.