BlenderNation
"Custom Particle Systems in Geometry Nodes" by Kris Meeusen at Blender Conference 2025
With the introduction of simulation nodes, many popular physics systems can now be created directly within Geometry Nodes. One of the easiest and most enjoyable systems to start with is a particle system. Once you understand the basics, it becomes a lot of fun to creatively bend the laws of physics.
Create Textured Knit & Woven Designs in Blender for 3D Printing + Free Project File
Kevandram explores Blender techniques for creating the illusion of woven materials in Blender. I’ve been seeing a lot of these woven 3D printed designs and wanted to see if I could pull it off in Blender. In this video, I’ll walk you through two different ways to make textured woven designs in Blender for 3D [...]
New Crazy Blender 5.0 Features
Blendereverything shares another compilation of videos - this time focusing on the features of the upcoming Blender release!
Easy Rig Customization
yoji writes: Hello there! Here is my latest tutorial on rigging in Blender. Enjoy and happy blending!
"The development story of "Story Tools"" by Falk David, Pablo Fournier at Blender Conference 2025
The "Story Tools" project is aimed at improving existing functionality in Blender for crafting stories. Specifically, the goal is to improve storyboarding and layout workflows, working with multiple scenes and cameras, and managing shot continuity.
How to Make Low Poly Animals
In this Blender beginner tutorial Ryan King will create these three low poly animals.
New Dark Virtual Comedy!
Smoking Monkey writes: For those interested-our film "Beast of the Black Forest" using a lot of techniques gleaned from Blender guru Ian Hubert, premiers out here in the Wisconsin hinterlands on October 17th, with a YouTube launch on the 18th. Here's the trailer. Thanks!
"Funny Legs: a 2D show by a 3D animator" by Yana Zavialova at Blender Conference 2025
Funny Legs is an animated show on YouTube created entirely by one person, from modeling to render. In this talk, a 3D animator, Yana Zavialova, will tell how she has built an efficient pipeline that allows her to create a 1-minute episode in 2–3 weeks. She will share the Blender tricks (like rigging the color, [...]
The Seven Principles of Photorealism
A free infographic that outlines the essential steps in creating photoreal renders by Richard Yot. This resource will be helpful whether you’re a beginner or a pro, and will help you achieve that extra 10% that elevates your renders from good to awesome. Check it out here.
Blender Jobs for October 3, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: (Paid, International) Hiring For Low Poly Modelling + Animation (GIG, Paid, in $): 3D modeling, texturing, and rigging help needed in blender For more jobs, look here.
Best of Blender Artists: 2025-40
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
"Bringing concepts to life - Framestore's Visual Development" by Stefan Mayr, Juan Francisco Hernández Mendoza at Blender Conference 2025
How Framestore's Visual Development Department is integrating Blender in their workflow to create high quality Creature and Environment concepts
New-York City Traffic Light [$]
PolyCrate writes: Hello friends! Excited to share my Traffic Light Pack with you This collection brings a set of realistic, high-quality traffic lights designed for urban scenes and city environments. Perfect for 3D projects, animations, video games, or architectural visualizations, these models are detailed, customizable, and easy to use. Add an authentic touch of city [...]
"Facial Rigging for Stylized Character Animation" by Rik Schutte at Blender Conference 2025
At Blender studio, we're developing a new Character Asset: Storm. This session will be a walkthrough on how I've explored different ways of facial rigging for a stylized character and why I chose to do it this particular way. The class will highlight the wants and needs from the animator and how this applies to [...]
Blender 5.0 Beta Release Date Moved
A minor update has been made to the Blender 5.0 release - the beta is now scheduled for October 8 (previously October 1). The final release date has not been affected and is still set for November 11.
Blender Objects Together in Blender 4.5
Tired of visible seams between 3D objects? CGMatter shows how to use Blender’s compositor—with Z-pass, cryptomatte, and a bit of node magic—to blend objects naturally, all in real-time with Eevee. No add-ons needed!
Blender Conference 2025 Recap
Francesco shares an overview of the feedback on BCON25, along with a great 'sizzle' video that captures the mood of the flaship event for the Blender community. Blender Conference 2025 wrapped up a few days ago! Yet another great event bringing togehter artists, developers and contributors from the Blender community worldwide.
"From Solo Artist to Studio with Blender" by Mia Connolly at Blender Conference 2025
How a small group of artists and animators left Maya behind and built an indie studio from the ground up. This session will walk you through the real-world roadmap, how we built our pipeline, the lessons we learned, and how we did it all for under $1,000.
Meet FlipBox + Our First Blender Release [$, promoted]
FlippedNormals introduces FlipBox - a new way to deliver world-class tutorials, assets, and resources to the 3D community. Each FlipBox is time-limited, packed with insane value, and supports charity with at least 10% of every sale. But don’t wait too long, because once a FlipBox ends, it’s gone forever. https://youtu.be/m2MToJru7qs Next Up: Rise of the [...]
"Simulation and Visualisation of Optical Systems" by Johannes Hinrichs at Blender Conference 2025
The design of imaging optical systems, like camera lenses, currently relies on a few specialized optical design software.
Daily Blender Art, Tutorials, Development and Community News