BlenderNation
Generate Depth Maps and Displace Super-detailed Bas-reliefs – Blender Tutorial
Gleb Alexandrov writes: In this free bonus tutorial from Game Asset Workflow course, we’ll explore two methods of displacing intricate geometry in Blender using generated depth-maps.
Blender Jobs for March 3, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: GameXChange | 3D artist 3D Animator/Art Designer Full time job for product visualization generalist in Berlin Total Atelier | CGI / 3D Artist PT Delisari Nusantara | 3D Artist **[PAID] Seeking a skilled Blender Artist to take our film's 3d [...]
Conform Object, Flowify, or Mesh Materializer – Which Is Best for You? [$]
In this video, Mark Kingsnorth compare the key differences between his add-ons Conform Object, Flowify, and Mesh Materializer. All these add-ons deform objects to surfaces in different ways, and there are pros and cons of each approach. Add-on links: Conform Object Flowify Mesh Materializer I hope you find the video useful and if you have [...]
Make Soft Cushion Foam with Blender & Octane Render
dparish2 writes: I could never find a good tutorial for soft foam. I would always see ocean foam, beer foam, or Styrofoam. I found what I think is a quick and easy way to make a nice soft dense foam material. I hope it can help you.
2D Animated Explosion FX in Blender
Martin Klekner talks about how he created 2D animated effects using Grease Pencil.
OpenScatter - Free and Open-Source Scattering
Create advanced scattering systems in Blender with OpenScatter, a completely free and open-source addon. Creating advanced scattering systems in Blender typically requires spending countless hours building a custom geometry nodes setup. Most environment artists don’t have time for that. OpenScatter features an intuitive UI panel that allows you to quickly set up scatter systems. You [...]
Meet Toasty - 3D Animation + Walkthrough
Reggie Perry re-created an illustration in Blender and turned it into an animation. In this video he shares the creation process. I recently connected with illustrator and toy designer Hippy Potter and he has this really cool plush toy. He posted a video of it in 2D form and I wanted to try my hand [...]
Seattle Blender User Group this Saturday
Seattle Blender User Group's in-person meeting is this Saturday! When: Saturday, March 1st, 10 AM to 1 PM Where: Academy of Interactive Entertainment, 305 Harrison St #405 · Seattle, WA What: Gory monsters! Hand painted texturing! 3D for concept art! Modifier stacks! After years of deep diving on Geometry Nodes, the goal for this Seabug [...]
Behind the Scenes: Myrraissa’ahuakoia
Discover the creative journey behind Myrrai, a unique character blending mythology, nature, and personal inspiration, as Clark brings her to life through a mix of hand-painted and semi-realistic art styles. INTRODUCTION Hi, my name is Marcus Clark, and I am a 3D artist and filmmaker from Baltimore, Maryland. My introduction to Blender came from taking [...]
Best of Blender Artists: 2025-9
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Make Short Films in Blender FAST
In this video, Martin Klekner breaks down how to quickly create simple cinematic scenes to practice your CG filmmaking skills in Blender. This scene is part of his upcoming CGBoost course Master Cinematic Storytelling in Blender. Waiting List.
Short Film: Grim
Yuval Dubowski & Gilad Harnik present their graduation film for the Bezalel Academy of Arts and Design, Screen Based Arts Department 2024 - a beautifully scripted and designed reflection on a life. A short animated story about dealing with regret, responsibility and finding a sliver of light in the darkest of shadows. Herold wakes up [...]
How to Fracture Anything Using Geo Nodes!
Tired of using Blender's old cell fracture add-on? In this video Kenan Proffitt shows you how to make your own procedural fracture tool in blender using Geometry Nodes.
How To Use Volumes To Add Depth
"Just add fog" is a go-to rule when an image is lacking visual depth. In this tutorial Lino Thomas shows how to can use uniform and non uniform volumes to add a layer of fog as well as a nice distance based haze. I am sure this will be useful in some of your scenes [...]
Creating Ice Cream Drumsticks in Blender
Ryan King Art shows how to create these ice cream drumsticks in Blender.
'Do it all in Blender!' with Jason Van Gumster - Subsurface Talks podcast #10
Subsurface Talks podcast's 10th guest is the legendary Jason van Gumster, author of Blender for Dummies and countless other Blender-related activities. As he describes himself - a member of the 'Blender old farts club'. Neither age nor impressive experience takes away any of Jason's contagious energy and enthusiasm. Whether it's writing crazy science fiction prose, [...]
Creative Shrimp New Blender Game Asset Course [$]
A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines. 25% off till Monday 3rd March 2025. Modeling for a game is some of the most challenging type of modeling we can do. We can’t just throw subdivision modifiers onto our objects and expect that to run smoothly in game. So [...]
Blender 4.3: Precise Modeling for Architecture, Engineering, and 3D Printing [$]
Allan Brito has updated his book for beginning Blender users with a focus on CAD design. Early last year, I released a book about using Blender as a CAD tool. Initially written for Blender 4.0, the book became a huge success on Blender 3D Architect. After several months, I'm releasing a minor update that includes [...]
Fit Curve – Simpler Curve Alignment in Blender [$]
Blender's Curve Deform Modifier is absolutely fine but it can be a little tricky to use, resulting in unexpected rotations, confusing transformations, and objects that don’t align as expected. Fit Curve is a Modifier asset that aims to make aligning objects to curves more simple and intuitive with less guesswork. If you have any questions, [...]
Timelapse: Creating 3D Spider-Man Animations in Blender
Pietro Chiovaro created this 3D VFX animation in Blender, blending real footage of New York City with a 3D-animated Spider-Man. This project was a fun challenge, combining CGI and live-action to bring the web-slinger to life. Let me know your thoughts, and if you have any tips, drop them in the comments below! :D Software: [...]
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