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Blender Jobs for September 25, 2026

1 week 6 days ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [PAID] Blender Generalists and Specialists to Create Original Work For more jobs, look here.

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Bart

Create This Simple Realistic Landscape in Blender

2 weeks ago
Yeho Studios shows how to set up landscapes in Blender. Have you ever found trouble creating nature art in Blender? Or are you struggling to create a realistic nature scene as a beginner? I understand you because I have been there before. In this tutorial, I will guide you step-by-step on how to create this […]

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Community Reporter

Rigging Ormie: A Blender Character Rig Overview

2 weeks 1 day ago
Rigging Ormie is a two-part deep dive into how Level Pixel Level rigged this character for Blender. Ormie was originally built in a Maya-base pipeline. In these videos, I review the techniques and workflows I used to recreate this rig in Blender. Part 1 focuses on the body rig: Part 2 focuses on the face […]

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Community Reporter

Your Sci-Fi Turret Looks Great. Until It Rotates from Under the Floor

2 weeks 1 day ago
A new Blender 5.2 to Unreal Engine 5.8 course connects stylized hard-surface modelling, baked masks and Blueprint controls in one playable project. Hi everyone, Neil here from 3D Tudor. A sci-fi turret is one of those assets that can look completely finished in Blender and still be nowhere near ready for a game. The model […]

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Community Reporter

Exode (short film made with Blender)

2 weeks 2 days ago
Wixie Man shares the full version of his Sci-fi short. A few months ago, I posted an article on Blendernation about a science fiction short film made with the help of Blender. The film has wrapped up its festival run and is now available on YouTube. I hope you enjoy it, and I’d love to […]

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Community Reporter

Light It Up 4.0.0: a free add-on for studio lighting presets

2 weeks 2 days ago
Light It Up is a free and open source lighting add-on. It’s on the Blender Extensions platform, so it installs by drag and drop. Rasheed Shaikh writes: It builds studio lighting rigs from presets – 17 of them, each with a rendered thumbnail, so you pick a look rather than read a name. What it […]

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Community Reporter

Animation Workflow Course

2 weeks 3 days ago
Vallen Koscheev is an Animation Supervisor who has animated on Oscar-nominated and Oscar-winning features. In this course, Vallen teaches the complete workflow he developed and has been using consistently across all the movies he’s worked on. Vallen writes: Hello BlenderNation! Over a decade ago, I started my animation journey right here in Blender, creating short […]

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Vallen Koscheev

Video: #2026AD

2 weeks 3 days ago
In his latest video, Thomas Kral reflects on the impact of AI on artists. Thomas writes: In the year 2026, a major turning point occurred for many creative people. People who had devoted their entire lives to developing their artistic, aesthetic, and creative skills were suddenly confronted with a new technology that automated a large […]

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Bart

Blender Jobs for September 18, 2026

2 weeks 6 days ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [LONG-TERM] Technical Blender Artist for Mobile Game Advertising Technical Art Graduate Program – Vancouver [PAID] Blender Environment Artist Wanted — Exalted Sandbox / Babylon.js Technical Art Graduate Program – Novato Technical Art Graduate Program – Dublin Junior 3D Artist – […]

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Bart

SESSIONS: Interior – Six Blender Interior Scenes, Two Hours Each

3 weeks 2 days ago
Interior is a project-based course about making beautiful interior renders in Blender, one focused scene at a time. Across six sessions, instructor Sascha Feider builds six complete vignettes from a default scene to a polished final image or animation: a sunlit staircase, a coffee corner, a flowing curtain, a marble colonnade, a cabin with a […]

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Community Reporter

Caustify – a free, open-source spectral dispersion path tracer

3 weeks 4 days ago
Immineal shares a rendering experiment. Cycles (like most RGB path tracers) approximates chromatic dispersion, the way glass bends different wavelengths by different amounts, by nudging the IOR per RGB channel. That’s a shortcut: real dispersion is a continuous function of wavelength, not three samples of it, and it’s most visible exactly where you’d want it, […]

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Community Reporter

An NPR Horror Animation

3 weeks 5 days ago
Someone Ate Her Pizza… That was a mistake. Agu Rex UD writes: This is an animation I made in Blender. It’s in an anime style. I rendered the animated characters and car in blender and then drew the background in Krita and added the lighting effects in Tahoma2D

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Community Reporter
Checked
5 hours 13 minutes ago
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