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Blender Jobs for August 1, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Scopely | 3D Art Lead - Monopoly GO! Deca Defense | Internship 3D Cinematics, 3D Generalist, Visual VX, |Unreal Engine (UE), Blender, Houdini) Deca Defense | Internship 3D Cinematics, 3D Generalist, Visual VX, (Unreal Engine (UE), Blender, Houdini) Script (Macro) [...]
The Escapini Brothers 2 Short Film
The Escapini Brothers are back and a job awaits them in a creepy castle! Check out this Grease Pencil production by Benjamin Aubone (and see episode one here). Benjamin writes: Hello, dear family of Artists! I'm very happy to share with you the new animated short film, The Escapini Brothers 2, made entirely in Grease [...]
Get 200+ 3D assets for creating Chinese buildings in Unreal Engine
Get Chen Jian's Traditional Chinese-Style Park pack of detailed, modular architectural components free on Fab for two weeks.
Making an Audio Visualizer in Blender 4.5
Polyfjord uses his free Simple Audio Analyzer add-on to create a brilliant animated audio effect. Enjoy!
How to Use Light Gobos in Blender
Ryan King shows how to use Light Gobos in Blender to create the illusion of a complex environment with lighting.
See CG benchmarks for AMD’s Threadripper 9980X and 9970X
Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.
Adobe releases Photoshop 26.9 and new Photoshop beta
Check out the new features in the image-editing software - including a new AI compositing feature based on Project Perfect Blend.
How to make ASCII ART in Blender!
Baeac shares a very straightforward method for rendering your Blender scenes as ASCII art. By calculating the brightness of squares and matching them with a predefined set of bitmaps, you get the nice eighties look. Enjoy!
Nekki releases Cascadeur 2025.2
Check out the new features in the AI-assisted animation software, including better AI inbetweening and 3Dconnexion support.
Quick Tip: Dynamic Cloud Shadows for Better Composition
Gleb Alexandrov writes: You know how important composition is, right? Well, here’s a neat Blender trick to think about it in terms of light and shadow.
Copy Paint Channels
BlenderKit Summer Sale [$]
Summer is the time to have fun—to go big or go home. Make the best of it with a 40% discount on BlenderKit Full Plan and Blender add-ons. Hurry up; our summer sale will end in one week, on July 31. Get Full Plan 40% OFF BlenderKit is an extensive 3D asset library seamlessly integrated [...]
Planet ESIX - "Ship MR-07" | CGI Breakdown 2025
"MR-07" is a cinematic visualization of a futuristic world, entirely created in Blender, with Cycles as the main rendering engine. The core of the scene is a highly detailed sci-fi ship, fully modeled from scratch inside Blender using traditional polygonal modeling techniques. While the main structure of the ship was manually crafted, the scene also [...]
JangaFX releases LiquiGen 1.0
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
JangaFX releases IlluGen 1.0
Interesting new tool for creating VFX for games generates both 2D and 3D assets for FX like magic and energy from a single node graph.
Compositing and Color Grading (for Beginners)
Spencer Magnusson shares some beginning tips to make the most of your render with some color grading and simple effects in the compositor. Contents: 00:00 How this works + caveat 01:08 setting the scene 03:42 the compositor workspace 04:56 raw colorspace power 08:01 setting exposure 08:17 using Color Balance and Viewer nodes 10:08 fog 12:24 [...]
JangaFX releases GeoGen 0.5
Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.
Houdini plant-generation toolkit Natsura is now in early access
Check out the interesting high-performance vegetation modeling toolset for games and VFX, used on SideFX's Project Elderwood demo.
Mercenaries Engineering releases Rumba 2.0
Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.
Hair Physics for the new Bhair System
dvicemuse writes: Hair physics in the new blender hair system is no longer available (because it's still in development). This video shows how to use the new system easily as a workaround. It implements both the old particle system and the new geometry node system, and teaches you how to switch between two different resolvers. [...]