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Creating a Black Hole in Blender
In this Blender tutorial Ryan King shows how to make an Animated Procedural Black Hole.
Ton Roosendaal to step down as Blender chairman and CEO
Original Blender creator to hand over role as CEO of the Blender Foundation to COO Francesco Siddi at the start of next year.
How to Create a Simple City Generator with Blender and Geometry Nodes
Here comes a tutorial video of how you can create a simple city generator by using geometry nodes in Blender. We are about to make the generator and then a shader that will make a mist effect for it. This effect works nicely for stylized animation backgrounds.
Blender Foundation announces new board and executive director
Ton Roosendaal announced to step down as chairman and Blender CEO per January 1st 2026, passing on his roles to Blender COO Francesco Siddi.
Autodesk unveils new AI tools coming to Maya
3D animation software for VFX and games to get new 'agentic AI partner' Autodesk Assistant and AI lip-sync tool FaceAnimator.
Parametric Temple Design in Blender
The Czech Parametr Studio specializes in generative designs. George writes about their prize-winning futuristic architecture challenge entry. Introduction In May 2024, ParametricArchitecture.com launched an international design challenge with the theme “Temple for a Desert Festival in 2030”. Out of hundreds of entries, my project was recognized with an Honorable Mention, which I’m excited to share [...]
Borderlands Fanart Tutorial (Claptrap Full Character)
Let’s give some tribute to the latest Borderlands release and create its iconic robot companion from scratch, including textures and Grease Pencil line art.
Abstract Particle Flow Tutorial in Blender 4.5
Ducky 3D shows how to achieve an interesting particle effect. In this Blender tutorial we will be using geometry nodes to make thousands of particles (points) in geometry nodes form around any logo we want to. This is a very useful trick you can use in your motion graphics. Enjoy!
Discover 5 key features for CG artists in Godot 4.5
Read our pick of the latest artist features in the open-source game engine. including updates to lighting, shading and animation.
Blender Foundation Annual Report 2024
You can now download the annual report of the Blender Foundation that provides a thorough outline of the Foundation's goals, organization, finances, projects and people. Ton Roosendaal writes: The year of 2024 was another great year for Blender. The user base keeps growing more professionally, and support from the industry and especially from the community [...]
GPU firm Bolt Graphics becomes Blender’s latest Corporate Patron
Ambitious start-up's €240,000/year is the biggest contribution to Blender of any GPU manufacturer - before it has even shipped a card.
New Blender God Level Geometry Nodes Demos
Blendereverything shares another compilation of awesome geometry nodes projects.
Cascadeur to get dedicated Unreal Engine Live Link plugin
Funded by an Epic MegaGrant, the plugin will stream animation data from the AI-assisted animation app to the game engine in real time.
Blender Foundation Annual Report 2024
The 2024 Blender Foundation report is now publicly available.
Free Download: Hard Surface PBR Textures
This is a collection of 24 PBR textures for Blender, with the focus on hard surfaces. Textures are 4k (4096 X 4096 pixels) and seamless. They are provided as assets, so it's drag and drop easy to add them to your objects. They have been tested in Blender 3.6 and 4.x, although they should be [...]
Rizom-Lab releases RizomUV 2025
Check out the new features in the UV unwrapping and packing app, including a new Scene Outliner, and support for GPU packing.
Foundry releases Mari 7.5 in beta
3D texture painting software gets long-awaited Multi-Paint system for projection-painting multiple texture maps simultaneously.