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Motionographer Jobs is back in motion

17 hours 54 minutes ago
Twenty years, twenty days. To mark Motionographer's 20th anniversary, job postings on Motionographer Jobs are free from September 10 through September 29, every submission personally reviewed, every approved listing live for 30 days.
Staff

Maxon releases Redshift 2026.9

1 day 9 hours ago
Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Jim Thacker

MAKE’s 2026 Animation Thesis Grant Now Open to Support the Next Generation of Animators

2 days 1 hour ago
MAKE, the creative studio known for impactful animation and original storytelling, has officially opened applications for the 2026 MAKE Animation Thesis Grant. The annual program offers senior animation students funding, production resources, and promotional visibility to help bring their thesis films to life exactly as envisioned. Launched in 2024, the grant was created to champion... Read more »
Staff

Blender Developers Meeting Notes: 7 September 2026

2 days 5 hours ago
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-08-31 Viewport & EEVEE module meeting 2026-08-31 Grease Pencil Module Meeting Notes 2026-08-31 Modeling Module Meeting 2026-09-01 Asset Libraries: Multi-File Support Meeting 2026-09-01 Render & Cycles Meeting 2026-09-01 Sequencer Meeting 2026-09-02 User Interface Module Meeting 2026-09-03 Triaging Module Meeting 2026-09-03 Platforms & Builds […]

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n8n

Daniel Grove, “My Whole Blender Story”

2 days 9 hours ago
Daniel shares his whole blender story, why he loves it, and how he uses it. Daniel Grove writes: I was honored to speak at the 2026 Blender Conference in Austin, Texas but due to time limitations and technical difficulties I wasn’t able to share everything I had planned. So here it all is!

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Community Reporter

How to Pile Anything Using Geo Nodes!

3 days 9 hours ago
In this tutorial, learn this simple trick to generate a pile of objects in blender! This tutorial covers a simple geometry nodes setup that will allow you to stack any collection of objects and make a procedural pile generator tool.

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Community Reporter