Aggregator
Discover 5 (plus 5) key features for CG artists in Godot 4.6
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Lazy Composer 2 adds one-click film emulation to Blender
New add-on adds DaVinci Resolve-inspired controls for cinematic color grades, film grain and lens effects in Blender's compositor. Free edition.
This $25 PDF lists PBR color values for 600 real-world materials
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Autodesk lays off a further 1,000 staff
Second major round of layoffs at the 3ds Max and Maya developer in a year will affect sales staff and is not "an effort to replace people with AI".
Howler 2026.3 is out
Check out the new features in the digital painting and animation app, including a new rich text system and built-in video transcoding.
BCON Austin call for speakers
Jason van Gumster writes: The second-ever official BCON in North America is coming to Austin, Texas on April 13th-14th! Two years ago, we hosted BCON LA and by all accounts it was an incredible event to attend. We're aiming to do it again... perhaps even better. And we want you there! Of course, the cornerstone [...]
Best of Blender Artists: 2026-4
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for January 23, 2026
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Senior Animator (Remote/Permanent) [European Union] Solve these non manifold edges on my stl Hiring 3D Clothing Artists – Roblox UGC AAA Game Ad - 3D tracking and asset placement Closed Artist redisidence in an math Lab at Sorbonne (Paris) Concept [...]
Dell backs the Blender Development Fund
Dell becomes the first major PC manufacturer to back development of the open-source 3D software, contributing €30,000/year.
Video series: Blender add-on development
Michel Anders writes: Hi everybody, as some of you might know, I more or less stopped all my commercial work on Blender add-ons, but that doesn´t mean I stopped caring about Blender. So I started working on a video series on Blender add-on developments for beginners. It is completely free, has a GitHub repository with [...]
Pulldownit 6.5 for Maya gets neat new non-destructive workflow
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
KEYFRAMES | Stefan Klauss
Try new Houdini GPU liquid solver Paradigm free in open beta
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Storm HydroFX 1.0 is a GPU-based standalone FLIP fluid simulator
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Adobe releases After Effects 26.0 with native Substance support
Check out the new features for CG, VFX and motion graphics artists in the latest major update to Adobe's compositing software.
How to Model that? Pliers
Jan van den Hemel writes: I asked the community for some interesting shapes to model, and Blacksmith Pliers was one of the interesting suggestions. Watch me figure out how to model it!
Keeping Visual Storytelling Alive: The Importance of the Concept Artist — Part 1
“So what exactly do you do?”
Concept Art is often difficult to explain, yet it sits at the very foundation of visual storytelling. It is the first visual translation of an idea, shaping worlds, characters, and tone long before a final product exists.
Often unseen and under-acknowledged, Concept Artists quietly define the visual language of film, animation, and games. This article explores why Concept Art matters and why it remains essential to the stories we love.
Blender Applink Update & 3DScan Cleanup Pt. 3
Creating workflow diagram in Markdown using Free MD-DOCS
Doctor Who - 2026 Ncuti Gatwa Title Sequence
mylowpolygon writes: I originally started working on this in December 2023 so the creation of this title sequence has taken longer than the entire Ncuti Gatwa era. This was mostly done in Blender and Davinci Resolve/Fusion with a little bit of embergen.