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Blender Jobs for April 11, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Braintrust | 3D Artist Generalist - Community Labs Motion Recruitment | Technical Artist – 3D Robotics Simulation Unreal Engine Cinematic Artist (Ontario) Character design and sculpting WarmCerealGames | 3D Environmental Artist Finite Games Studio | 3D Game Character Artist Funko [...]
Learn Body Retopology the Right Way With This Comprehensive Walkthrough
Dikko writes: In this comprehensive walkthrough, discover the best tips I have for retopology of a body sculpt that is super efficient for animation. This video shows the process in real time, with no timelapses or skips, so you don't miss out on any crucial information or methods.
Foundry unveils new ICVFX and virtual production tool Nuke Stage
New purpose-built app is designed for playing back environments onto LED walls. Read our FAQs on its workflow and requirements.
Adobe releases Substance 3D Modeler 1.22
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
F12 releases The Grove 2.2 for Blender and Houdini
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Reallusion unveils Character Creator 5
Check out the new features, price and release date for the next major update to the 3D character creation software for games and VFX.
Get versions of the free Thinkbox tools that work with 3ds Max 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
How To Manage Massive Scenes
Lino Thomas shares his approach on how to create large scenes which contain a lot of detail using collection instances. This approach allows you to create a dense world without using a lot of time nor resources. If you have not been using collection instances regularly, this might be the workflow for you!
Blender to HTML? How to Export to a Single Self-Contained File [$]
With Verge3D extension you can squeeze a Blender scene into HTML format! The resulting standalone .html file bundles all the geometry, textures, and animations together. It also provides basic orbiting and first-person controls, as well as the possibility to use navigation mesh. This all-in package is a regular HTML file that can be opened on [...]
Rise & Fall - Siege Animation (with detailed Breakdown)
Maarten Nauta used a combination of Blender, Gaea, SpeedTree and Houdini for this short video. The Rise and Fall of a mighty castle. A fun personal project with the main goal of learning a bunch of new skills. I learned a lot about Houdini Pyro and RB FX. I got lots of practice in SpeedTree [...]
Get 150+ free modular workshop assets for Unreal Engine
Get Leartes Studios' Carpenter's Workshop Environment pack of 3D assets for free for two weeks on the Fab marketplace. Commercial use.
New Release: 3DT Stylized Rocks & Cliffs Pack – Build Better Environments, Faster [$]
The 3DT Stylized Rocks & Cliffs Pack is designed to remove the biggest headaches in environment design—slow sculpting, messy seams, and a lack of modular flexibility. Built in collaboration with Marcus Rosefield (creator of the popular Stylized Ruins Pack), this collection gives you everything you need to create dramatic cliffscapes, rocky outcrops, and floating islands—without [...]
Dam Standard Brush Equivalent in 3DCoat
Blackmagic Design releases Fusion Studio 20.0 in beta
Big update to the 3D compositor adds new deep compositing toolset, Cryptomatte support, and 180 VR workflows. See all the new features.
Short Film: To the Future
Blender artist Max Bedulenko excels in creating highly detailed, sometimes dystopian environments. His short film 'To the Future' definitely has Ian Hubert vibes - I love the atmosphere and sound design.
How To Make Your Own Custom HDRI Maps in Blender
Genode writes: I love Blender... ...and I love the way it uses HDRIs for lighting, but then they all do that now. I remember when I saw the first animation done with an HDRI lighting it. It was the Holy Grail of lighting, and at the time it all looked a bit complicated. how do [...]
CG Geek vs. Ai
Crash Bandicoot Fan-video
Anas took about a week to re-create some youth nostalgia: Crash Bandicoot! Check out this video that includes a breakdown of the entire project.
Blackmagic Design releases DaVinci Resolve 20.0 in beta
Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.