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Arcane Style Rendering in Blender!
FREE Portable Markdown Application Editor for Mac and PC
Can you Create a 3D Animated Hollywood Scene in just 1 Day?
Build Victorian Blender Scenes Faster with 33 Connected Cycles Materials – 50% Off
Victorian environments are brilliant fun to build, but they can become messy very quickly when the materials do not feel like they belong together. You might have a strong brick shader, a decent wood material, a nice bit of aged metal, and a perfectly respectable glass surface. Then you put them into the same scene […]
Material authoring software InstaMAT gets native Linux edition
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Anthropic’s patronage of Blender downgraded to one-off donation
AI firm's controversial contribution to the Blender Development Fund becomes a single donation; funding process to be 'strengthened'.
Steaming Coffee Animation Tutorial
Let’s model and animate a hot cup of coffee in Blender and use smoke simulation to create the steam!
3DCoat Low-Poly Modeling for Beginners #44. Dinosaur. Part 20
Endless Fields | Cinematic CGI + Breakdown
Dmitry Proskurin shares a cinematic CGI scene created entirely in Blender. The environment was built with a focus on atmosphere and scale, with special attention to lighting and composition. For the grass animation, I developed procedural setups using Geometry Nodes, allowing me to simulate both wind motion and basic collision interaction in a fully procedural […]
Get Unity modeling, texturing and rigging tool UModeler X free
Popular alternative to ProBuilder for modeling, texturing and rigging 3D assets directly inside the Unity Editor is now available free.
Made Realistic Ferrofluid in Blender || Extra Nodes – Tutorial
Learn how to create a realistic ferrofluid simulation in Blender using Geometry Nodes and Extra Nodes. This fully procedural setup lets you control spikes, behavior, and shading for motion graphics and VFX. Perfect for advanced users exploring simulation-style workflows inside Geometry Nodes.
UPDATE: Anthropic Joins the Blender Development Fund
Francesco posted an update to the way the Blender Foundation handles Anthropic’s support. Earlier this week, Anthropic became a Blender Development Fund sponsor, and announced MCP support for Blender – allowing Claude to interact directly with Blender scenes. This started a hot debate in the community. On the one side, people were excited about the […]
Upcoming Blender Development Fund and AI Policies
An update after the latest Development Fund announcement.
Blender Jobs for May 1, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Junior Animator (Contract) Senior Environment Artist – Assets – 213649 3d AAA Anime Style Hairs Modeler Pixel Artist (2D / 3D Stylized Games | Unity3D) / Europe For more jobs, look here.
ArcBrush is a free node-based image editor and texture editor
Check out designer Albert Omoss's intriguing node-based image editor, pitched as a Photoshop alternative for game art and texture processing.
Best of Blender Artists: 2026-18
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Stupid Easy Cat Blender Tutorial #art #easy #tutorial
KeenTools releases GeoTracker for Houdini in free open beta
Intuitive object and camera tracking tool for VFX and motion graphics is now available as a Houdini SOP, as well as a Blender and Nuke add-on.
Disks Rotation with Geometry Nodes
Build a synchronized disk rotation system using index-based animation control. Explore rotational offsets, motion rhythm, and clean mechanical animation setups.