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Endless Fields | Cinematic CGI + Breakdown

1 month 1 week ago
Dmitry Proskurin shares a cinematic CGI scene created entirely in Blender. The environment was built with a focus on atmosphere and scale, with special attention to lighting and composition. For the grass animation, I developed procedural setups using Geometry Nodes, allowing me to simulate both wind motion and basic collision interaction in a fully procedural […]

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Community Reporter

Made Realistic Ferrofluid in Blender || Extra Nodes – Tutorial

1 month 2 weeks ago
Learn how to create a realistic ferrofluid simulation in Blender using Geometry Nodes and Extra Nodes. This fully procedural setup lets you control spikes, behavior, and shading for motion graphics and VFX. Perfect for advanced users exploring simulation-style workflows inside Geometry Nodes.

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Community Reporter

UPDATE: Anthropic Joins the Blender Development Fund

1 month 2 weeks ago
Francesco posted an update to the way the Blender Foundation handles Anthropic’s support. Earlier this week, Anthropic became a Blender Development Fund sponsor, and announced MCP support for Blender – allowing Claude to interact directly with Blender scenes. This started a hot debate in the community. On the one side, people were excited about the […]

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Bart

Blender Jobs for May 1, 2026

1 month 2 weeks ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Junior Animator (Contract) Senior Environment Artist – Assets – 213649 3d AAA Anime Style Hairs Modeler Pixel Artist (2D / 3D Stylized Games | Unity3D) / Europe For more jobs, look here.

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Bart