cgchannel
Free tutorial: Creating Cinematics in Unreal Engine 5
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Adobe to pay $75 million to settle US subscription terms lawsuit
Adobe reaches settlement with US Department of Justice over early termination fees - but now faces similar investigation in the UK.
Unity releases Unity 6.4 and Unity Studio
Check out the key features for artists in the game engine - and Unity Studio, the new web-based tool for authoring interactive 3D apps.
NanoGS puts ‘Nanite-style’ Gaussian splatting in UE5
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Maxon adds real-time renderer Redshift Live to Redshift 2026.4
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
FlippedNormals is closing its online marketplace on 31 March
Popular online marketplace is holding a closing sale of 3D assets and training, then you have until 30 April to download your purchases.
Canva releases first major update to its free Affinity software
Check out the new features in Affinity 3.1, including Live Tone Blend Groups and a new Tone Brush for compositing and retouching images.
BiteTheBytes releases World Creator 2026.3
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Blender 5.1 is here: discover its 5 key features
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Photoshop’s Rotate Object lets you rotate 2D images in 3D
Intuitive new AI-powered feature in the Photoshop beta turns cutout 2D objects into 'rotatable 3D images' to speed up composites.
NVIDIA unveils DLSS 5
'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.
GIMP team releases GIMP 3.2 with new vector and link layers
Open-source image editor gets Smart Object-like link layers, plus a new Vibrance filter, and better interoperability with Photoshop.
Otoy releases OctaneRender 2027.1 in alpha
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Polygonflow releases Dash 1.10
Check out the new features in the Unreal Engine 5 world building tool, including the option to save entire groups of tools as reusable presets.
Been laid off? JangaFX is giving you its tools free for six months
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Get NVIDIA’s new path tracing fork of the Godot game engine
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Abstract releases InstaMAT 2026 with new Curves Brushes
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Jens Kafitz releases Mari Extension Pack 6 R4
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
iCrowds 2.0 is a Blender crowds system from the creators of iCity
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Machina Infinitum’s 3D fractal tools now work in Blender
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Community for Entertainment Artists