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Discover 5 key features for CG artists in Godot 4.7
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
EA’s Battlefield Studios backs the Godot Development Fund
Battlefield 6 developer becomes the latest - and highest-profile Corporate Platinum sponsor - of the open-source game engine.
Autodesk releases Arnold 7.5.2 with 3D Gaussian Splatting
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Unity releases Unity 6.5: discover 5 key features for CG artists
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
10 things CG artists need to know about Unreal Engine 6
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Get the free MetaHuman Animator Markerless Motion Capture plugin
Epic Games' free mocap plugin extracts full-body and finger motion from phone or camera footage to transfer to MetaHuman characters.
Adobe releases Photoshop 27.8
Image editing software now supports OCIO 2.5 - and lets you use custom AI models trained on your own images with Generate Image.
Adobe releases After Effects 26.3
New features in the compositing and motion graphics app include DoF in the Advanced 3D renderer and a new Curl Noise effect.
Unreal Engine 5.8 is here: discover its 5 key features for CG artists
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Download a free 3D castle model in FBX format
Get Dmitriy Dryzhak's White Castle model as a modular Unity or UE5 asset package, or in FBX format for use in any CG software.
V-Ray for Blender Update 3 now runs on Linux
Blender version of the renderer also gets a new Node Wrangler and GPU rendering on AMD GPUs, including in the free Community Edition.
QuadSpinner releases Gaea 2.3
New version of the terrain design software adds new macro system and 16K baking, but release dates for Gaea 2.4 and 3.0 pushed back.
LightWave Digital releases LightWave 2026
Major update to the 3D modeling and animation software adds new physics-based layout, rigging, VFX and camera tracking tools.
Download Gregor Weiss’s free bear creature rig
Get a free Maya creature rig with both body and facial controls, created using Maya character rigging framework BEAR.
Tutorial: Snow Simulation Workflows in Houdini
Master professional simulation workflows using Houdini's Vellum solver with The Gnomon Workshop's detailed six-hour tutorial.
Boris FX releases Mocha Pro 2026.5
Planar and 3D tracking software gets AI-based point tracking tech for tracking previously impossible shots. See the other new features.
Open 3D Foundation releases O3DE 2026.5
Open-source game engine gets new native particle system, updates to tonemapping and the physical sky, and automatic LOD generation.
Maxon releases Redshift 2026.7
Check out the new features in the GPU renderer, including updates to hex tiling, and support for DoF in real-time renderer Redshift Live.
Maxon releases Cinema 4D 2026.3
3D animation and motion graphics software gets a new, completely redesigned UV Editor and UV tools. Check out all of the changes here.
Tutorial: Creating a Real-Time Horse Groom for Games
Discover how to create creature grooms in Maya and optimize them for use in Unreal Engine with the Gnomon Workshop's masterclass.
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