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Sitni Sati releases FumeFX 6.5 for 3ds Max
Major update to the gaseous fluid simulator and multiphysics plugin adds new GPU-accelerated liquid simulation toolset.
Nekki releases Cascadeur 2024.2
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Adobe releases Substance 3D Modeler 1.14
Update reworks painting workflow in the digital sculpting software for virtual reality and desktop systems. Check out all of the changes here.
Adobe releases Photoshop 25.12
Check out the new features in the latest workflow update to Adobe's image-editing and digital painting software.
Maxon releases Redshift 2025
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Maxon releases Cinema 4D 2025
Check out the latest features in the 3D animation and motion graphics app. Redshift GPU renderer now bundled with every subscription.
Maxon releases ZBrush for iPad
Much-anticipated iPad edition of the sculpting app lets artists work on the move. Read FAQs on its feature set, its limitations, and its price.
Maxon releases ZBrush 2025
Check out the new features in the digital sculpting tool, including USDZ export. Subscriptions also now include ZBrush for iPad.
Tutorial: Mastering Body Mechanics in Maya
Discover a production-proven, time-saving character animation workflow with The Gnomon Workshop's new Maya masterclass.
Puppeteer Overlap for Maya adds secondary motion to animations
Streamlined new tool automatically adds overlap and follow-through to increase the realism of character and creature animation.
3D-Info is a lightweight open-source viewer for USD scenes
French movie trade organization CST's free tool offers an intuitive way to explore USD scenes. Now plays back animations in USD scenes, too.
Reallusion releases iClone 8.5 and Character Creator 8.5
iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
OpenFX 1.5 has been released
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Foundry releases Flix 7.1
Heavyweight story development tool with integrations to Photoshop and Maya can now also be used in a standard web browser.
Plastic Software releases Plasticity 2024.2
Check out the new features in the intuitive NURBS modeler, including Deform and Mesh Snap features, and support for SVG import.
Theory Accelerated releases Axiom 3.3 for Houdini
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
iCity 1.1 generates procedural 3D cities inside Blender
Plan out city layouts and have this neat tool populate them with 3D buildings. Now exports to other applications in USD format.
Tutorial: Designing Creature Makeup for Film in Photoshop
Master make-up concept workflows with The Gnomon Workshop's new tutorial, recorded by Wētā Workshop's Johnny Fraser-Allen.
Group test: NVIDIA GeForce RTX 40 Series and Super Series GPUs
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Tools to watch in Fall 2024: Reblium Studio
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
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