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Free tool: Animation Render Time Estimator for Blender
Handy free Blender add-on displays an estimated time and progress bar for entire animations being rendered, not just individual frames.
Chaos releases V-Ray 7 for Houdini
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Chaos releases V-Ray 7 for Maya
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Red9 ProPack gets new tools created for Sonic the Hedgehog 3
Maya animation toolkit for VFX and games gets new tools developed for Red9's character rigging work on the latest Sonic movie.
JangaFX teases IlluGen
The EmberGen dev's new app will be a 'better way to create the majority of assets' for VFX in games. Here's what we know about it so far.
Check out the new features due in EmberGen 2.0
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Tutorial: Creating Runtime Cinematics in Unreal Engine 5
Master key workflows for integrating character animation into interactive gameplay in UE5 with The Gnomon Workshop's new tutorial.
PhotoLine 25 now reads Cryptomatte data
Check out the new features in the sub-$100 image editing app, including support for Cryptomatte data when retouching 3D renders.
After Effects’ latest beta lets you preview HDR comps
Check out the latest beta features in the compositing and motion graphics app, including the option to preview HLG and PQ video.
New version of iOS and Android scanning app Kiri Engine
Kiri Engine 3.13 improves the quality of 3D Gaussian Splatting in the app, sharpening scans and reducing 3DGS file sizes 'approximately 50%'.
RE:Vision Effects launches Twixtor Standalone
GPU-accelerated, AI-powered video retiming tool can now be used without a host app, for under half the price of a regular plugin license.
See the new features due in Unreal Engine 5.6 and beyond
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Left Angle releases Autograph 2025
Big update to the compositing and motion design app adds a DaVinci Resolve Live Link, an After Effects converter - and a new free edition.
Check out this GPU-accelerated Houdini Skin Slide Deformer
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Check out this free 2D Rim Light Tool for Nuke
Compositing Academy's handy add-on creates fake rim lighting on 2D images for title sequences and motion graphics using only an alpha.
Create motion graphics in Nuke with the new Screen FX plugin
Compositing Academy's affordable add-on provides over 50 custom nodes for creating common screen graphics effects and transitions.
Master Cinematic Sand & Dust Simulations Using Houdini
Master professional production workflows for managing complex simulations with The Gnomon Workshop's Houdini masterclass.
Get the new free version of ZibraVDB for Unreal Engine
Free version of the real-time volumetric effects tool for games and VFX comes with four free stock explosion and tornado effects.
Chaos releases V-Ray 7 for Cinema 4D
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
These simple free tools convert Maya shaders to Blender
VFX artist Robert Rioux's handy open-source tools convert the aiStandardSurface shader to Blender's Principled BSDF.
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