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BlenderNation

How to Create a Hand Painted Look in Blender

2 months 3 weeks ago
MartinKlekner writes: In this Blender tutorial, I show my complete stylized shading workflow used in Heroes of Bronze, perfect for creating anime-style, hand-painted, or NPR (non-photorealistic) renders in Eevee. Learn how to use the Shader to RGB and Color Ramp nodes for clean toon shading, add texture painting for detail, and enhance your models with [...]

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MartinKlekner

Every Shader Node You Need to Know in Blender, Explained Simply!

2 months 3 weeks ago
If you’ve ever opened the Shader Editor and felt overwhelmed, this video breaks down all the essential nodes you actually need to create stunning materials in Blender. Whether you make stylized art, cozy fantasy scenes, or game-ready assets, this guide will make materials click for you. In this video you’ll learn: The 10 most important [...]

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Bart

Adventures of the future Short Film

2 months 3 weeks ago
benjaminaubone writes: Hello dear family of Bender artists! Adventures, humor, and mystery await you in the new animated short "Adventures of the Future." It's made entirely in Blender Grease Pencil. I'll be waiting for you.

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benjaminaubone

BlenderKit Release notes 3.17.0 [$]

2 months 3 weeks ago
The latest BlenderKit update adds 5.0 alpha support, workflow optimizations and more! We’re excited to announce the release of BlenderKit 3.17.0! This update brings major improvements to the Asset Bar — including forward/backward navigation and better drag-and-drop to collections — along with numerous bug fixes and full support for Blender 5.0.0-alpha. While we don’t recommend [...]

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Bart

Blender Jobs for October 24, 2025

2 months 4 weeks ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [Collab] Looking for a 3D Animator 3d animation and 3d modeling of internal watch mechanism Looking for a character artist to clean up, segment meshes and repose for 3D printing Seeking animators willing to work for $250 to $300 per [...]

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Bart

Blender Developers Meeting Notes: 20 October 2025

2 months 4 weeks ago
Notes for weekly communication of ongoing projects and modules. Welcomes Jonas Holzman starts as Blender developer in Amsterdam working on macOS development and maintenance, VR UI and features and tablet development. Mark van de Ruit starts as Blender developer in Amsterdam, working on Eevee, the viewport, and graphics problems in general. Announcements Blender Feedback Survey [...]

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n8n

"Smart Interoperability: Integrating Photogrammetry-Based Heritage Models in Blender for Rural Digital Transformation" by Gianluca Emilio Ennio Vita at Blender Conference 2025

3 months ago
This presentation explores how Blender is being used within the digitalization strategy of Territorio Mudéjar—a network of rural municipalities in Spain—to integrate 3D photogrammetric models of Mudejar heritage into open, interoperable systems for education, conservation, and public engagement. By aligning with the FAIR principles and Europeana standards, we demonstrate how Blender supports high-quality rendering, annotation, [...]

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n8n

Creating an X-Ray Material in Blender.

3 months ago
Daniel Oakfield writes: Explore the process of creating advanced X-ray materials in Blender through this comprehensive tutorial. The video emphasizes the use of shader nodes to develop realistic effects suitable for technical and medical visualization. This material is particularly beneficial for animating biological elements, allowing for detailed representations of anatomical structures. Additionally, its application extends [...]

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Daniel Oakfield

"Designing in a 3D Playground: Unlocking Low-Code Add-on Development for Engineers" by Seán Carroll at Blender Conference 2025

3 months ago
This talk explores how engineers can create domain-specific tools in Blender using the low-code development add-on Serpens and powerful Python libraries such as OpenSeesPy. The presentation highlights StructureWorks, a structural analysis add-on that brings finite element simulation into Blender’s 3D environment. By combining node-based visual scripting with external Python tools, engineers can now prototype and [...]

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n8n

Every Shader Node You NEED to Know in Blender

3 months ago
If you’ve ever opened the Shader Editor and felt overwhelmed, this video breaks down all the essential nodes you actually need to create stunning materials in Blender. Whether you make stylized art, cozy fantasy scenes, or game-ready assets, this guide will make materials click for you. In this video you’ll learn: The 10 most important [...]

Source

Bart

"Light my shiny render pass!" by Yaraslau Lebedzeu at Blender Conference 2025

3 months ago
Rendering relies heavily on approximations of physical reality, which can sometimes fail to capture complex optical effects. This is one reason why 3D renders don't always appear true to life. Yaraslau will explore phenomena such as birefringence, gradient index of refraction, diffraction, and the challenges of spectral rendering—topics that go beyond the limits of the [...]

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n8n
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2 hours 36 minutes ago
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