BlenderNation
Beginner Modelling Blender Tutorial : Model An X-Wing
Learn all you need to know to model an X-wing, starting from just the default cube. Chris Bailey covers everything from the ground up and he goes slow to keep things clear and help you follow along.
SESSIONS: Interior – Six Blender Interior Scenes, Two Hours Each
Interior is a project-based course about making beautiful interior renders in Blender, one focused scene at a time. Across six sessions, instructor Sascha Feider builds six complete vignettes from a default scene to a polished final image or animation: a sunlit staircase, a coffee corner, a flowing curtain, a marble colonnade, a cabin with a […]
11 methods for sharp corners in Blender
In this video Blender Secrets looks at 11 methods for keeping corners of 3d models sharp in Blender, and we briefly go over how Normals work.
Caustify – a free, open-source spectral dispersion path tracer
Immineal shares a rendering experiment. Cycles (like most RGB path tracers) approximates chromatic dispersion, the way glass bends different wavelengths by different amounts, by nudging the IOR per RGB channel. That’s a shortcut: real dispersion is a continuous function of wavelength, not three samples of it, and it’s most visible exactly where you’d want it, […]
How to Make a Low Poly Stylized Hand Painted Shield
In this Blender tutorial Ryan King creates a game ready low poly stylized hand painted shield 3d model.
An NPR Horror Animation
Someone Ate Her Pizza… That was a mistake. Agu Rex UD writes: This is an animation I made in Blender. It’s in an anime style. I rendered the animated characters and car in blender and then drew the background in Krita and added the lighting effects in Tahoma2D
Best of Blender Artists: 2026-37
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Vintage Lantern Tutorial
Let’s have some fun with the power of the curve profiles in Blender and create a vintage explorer’s lantern.
Free Blender Extension: SceneTrace Finds What Made Your Scene Slower
This extension helps you optimize your Blender render times. Dustin Hanke writes: I recently released SceneTrace, a free and open-source Blender extension for tracking scene performance over time and helping answer a simple question: Why did my Blender scene get slower? As a scene grows, performance can gradually degrade because of geometry, modifiers, materials, collections, […]
Blender Jobs for September 11, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: PAID – Blue Zoo Animation Studio: Experienced Blender Modeller Opportunity For more jobs, look here.
Light It Up — Blender Lighting Addon: 37 Rigs, Fog, and Your Own HDRI Library
Your render looks flat because it is lit too evenly. Light It Up fixes that in one click, and then lets you take the result apart. It builds a real lighting rig around your object: 37 studio and portrait presets, including the six classic portrait patterns – Rembrandt, split, loop, butterfly, short and broad – […]
299 Tools – Free Blender Tools for Figure 3D Printing
A free Blender add-on suite for preparing figure models for 3D printing. 299 MODEL WORKS writes: The tools were developed from repetitive tasks I encountered while turning AI-generated figure meshes into printable parts. Version 1.0.0 includes seven tools: Size from Head Proportion – Calculates the scale factor needed to resize a figure from its current […]
Headshot 3 Stylized Image to 3D: Building a Bodybuilder Caricature in CC5 and Blender
This tutorial walks through a complete Headshot 3 stylized image to 3D pipeline, turning a single piece of front-facing bodybuilder caricature art into a fully rigged, sculpt-ready CC5 character. You will generate a side-profile reference with AI, reshape the fitting splines to capture exaggerated proportions, sculpt the muscle groups in Blender as a non-destructive morph, […]
5 Tools to Modelling Anything
In this new tutorial from C Bailey Film, get started modelling in Blender by learning the five basic tools you can use to make anything. The tutorial will cover the basics of modelling and the key concepts you need to succeed.
Prism Suite Beta brings a magnifying interface layer to Blender
Prism Suite is a paid Early Access interface layer for Blender. It does not replace Blender’s modeling, animation, rendering, or file format; it changes how you reach the native controls you already use. The beta combines 17 coordinated add-ons across sidebar tabs, toolbars, menus, Properties, modifiers, shape keys, Timeline, Video Sequencer, node editors, search, and […]
Blender Developers Meeting Notes: 7 September 2026
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-08-31 Viewport & EEVEE module meeting 2026-08-31 Grease Pencil Module Meeting Notes 2026-08-31 Modeling Module Meeting 2026-09-01 Asset Libraries: Multi-File Support Meeting 2026-09-01 Render & Cycles Meeting 2026-09-01 Sequencer Meeting 2026-09-02 User Interface Module Meeting 2026-09-03 Triaging Module Meeting 2026-09-03 Platforms & Builds […]
Daniel Grove, “My Whole Blender Story”
Daniel shares his whole blender story, why he loves it, and how he uses it. Daniel Grove writes: I was honored to speak at the 2026 Blender Conference in Austin, Texas but due to time limitations and technical difficulties I wasn’t able to share everything I had planned. So here it all is!
Create Seamless PBR Textures With This Open Source Tool
An open-source tool that makes photogrammetry textures tile seamlessly by using displacement-aware blending, created by Dorian Zgraggen.
How to Pile Anything Using Geo Nodes!
In this tutorial, learn this simple trick to generate a pile of objects in blender! This tutorial covers a simple geometry nodes setup that will allow you to stack any collection of objects and make a procedural pile generator tool.
Booleans to Subdivision Topology with Quad Remesher
In this video, Blender Secrets explores how to reliably and easily turn boolean meshes into subdivision ready quad topology, using Exoside’s Quad Remesher.
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