BlenderNation
Clean up your Blender Data with Scene Auditor Pro
Large Blender scenes become messy fast. Duplicate materials pile up silently. Hidden orphan datablocks inflate file sizes. Massive textures destroy memory usage. Dependencies become impossible to track safely. Scene Auditor Pro helps find and clean up junk in your Blender projects.<!–more–> Eventually, many artists reach the same point: “Why is this .blend file suddenly 2GB?” […]
Animate a Black Hole (Full Class)
Learn how to create a subtle space animation, complete with sound effects, of a black hole surrounded by a nebula and an asteroid belt in Blender in this 4 HOUR class by Harry Helps. Hello Everyone! I have another free Blender class to share! This time we’re creating a black hole animation, surrounded by a […]
Best of Blender Artists: 2026-20
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for May 15, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Two Walking cycles male or female Freelance Senior 3D Character Artist — Psychological Horror (UE5) MSFS 2024 Blender Animators/Modelers that Know MSFS 2024 SDK XML [PAID] I need an 11 second animation of a deer skull Senior / Director VFX […]
Blender Secrets Spring Sale
Get 30% off Blender Secret’s entire catalog of Blender training material. Jan writes: Don’t get stuck – create with Blender and overcome any obstacles with Blender Secrets. There’s still a spring sale until Saturday the 16th.
Clock Face Generator – Blender Extension
A clock generator/configurator extension using the Blender Python API. Create and customize clock faces by playing around with the parameters. This is still a work in progress, but there’s already a nice collection of features. Here’s briefly what is possible: Time: Control the rotation of the hour, minute and second hands using time parameters. Dial: […]
Blender Developers Meeting Notes: 4 May 2026
Notes for weekly communication of ongoing projects and modules. Announcements Google Summer of Code: Google granted us 8 projects for this year’s edition. Modules & Projects 2026-04-28 Render & Cycles Meeting 2026-04-28 Modeling Module Meeting 2026-04-28 Sequencer Meeting 2026-04-29 User Interface Meeting 2026-04-30 Core Module Meeting 2026-04-30 Pipeline & I/O Module Meeting 2026-04-30 Animation & […]
Build Your First Blender Add-on: A Complete Beginner Walkthrough
“Hey Claude, make me an add-on, no mistakes.” Catchy line, but it raises a real question for anyone learning Blender Python today: is leaning on LLMs every day quietly eroding the coding muscle you actually need? This is a complete beginner Python add-on tutorial, built from scratch with no AI shortcuts and no copy-pasted scripts. […]
New CBaileyFilm Tutorial! Create An Alien Landscape & Dust Effect
Learn to create this cool Alien Landscape and Dust Effect in this tutorial by Chris Bailey. This will be the first of a series of tutorials showing how to create a chase sequence in Blender.
Free Add-on: Subdivide Select New
Subdivide a face, edge loop, or face ring and have only the new vertices and edges selected: ready for the next operator. Funkworks writes: When you run Subdivide, the midpoint verts and inner edges are there. If you want to bevel, slide, or extrude them, Blender’s *original* selection is still active, with the new geometry […]
Citigen 2026 Released
After almost a year of development, Citigen 2026 is finally out with the Sci-fi Asset Pack. Check out what took it so long and what you can do with it. All previous purchasers of “Citigen” can get a free update. And if you have purchased it in any market other than superhivemarket.com. Please forward your […]
Blender Jobs for May 8, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe Seeking Modeller -> 1973 BMW 2002 [Freelance] Experienced Environment Artist (Unreal Engine) [PAID] Hiring solo Blender modelers — residential 3D for Three.js For more jobs, look here.
Best of Blender Artists: 2026-19
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Create a Satisfying Animation Loop with Geometry Proximity
In this Blender tutorial we will create this satisfying animation loop with Geometry Nodes proximity.
Create a Star Wars Robot Vacuum
Learn to make this cool Star Wars inspired robot vacuum with CBaileyFilm.
Free Download: Quick Erosion Filter
Quick Erosion Filter is a Blender node group that instantly adds realistic and detailed erosion shapes to any smooth mesh. Add the Erosion Filter node group to a geometry nodes modifier and let the magic happen! This erosion filter is not a simulation, it uses normal information and a series of mathematical calculations to procedurally […]
Build Victorian Blender Scenes Faster with 33 Connected Cycles Materials – 50% Off
Victorian environments are brilliant fun to build, but they can become messy very quickly when the materials do not feel like they belong together. You might have a strong brick shader, a decent wood material, a nice bit of aged metal, and a perfectly respectable glass surface. Then you put them into the same scene […]
Steaming Coffee Animation Tutorial
Let’s model and animate a hot cup of coffee in Blender and use smoke simulation to create the steam!
Endless Fields | Cinematic CGI + Breakdown
Dmitry Proskurin shares a cinematic CGI scene created entirely in Blender. The environment was built with a focus on atmosphere and scale, with special attention to lighting and composition. For the grass animation, I developed procedural setups using Geometry Nodes, allowing me to simulate both wind motion and basic collision interaction in a fully procedural […]
Made Realistic Ferrofluid in Blender || Extra Nodes – Tutorial
Learn how to create a realistic ferrofluid simulation in Blender using Geometry Nodes and Extra Nodes. This fully procedural setup lets you control spikes, behavior, and shading for motion graphics and VFX. Perfect for advanced users exploring simulation-style workflows inside Geometry Nodes.
Daily Blender Art, Tutorials, Development and Community News