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BlenderNation

Blender 4.2 and 4.5 LTS Updates

1 day 2 hours ago
It’s time to update your Blender! Two new releases are available today. Blender 4.5.4 LTS addresses 63 issues since 4.5.3 Blender 4.2.15 LTS addresses 13 issues since 4.2.14 You can download these versions and check their changes here.

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Bart

CC0 Stylized Textures

1 day 6 hours ago
Stylized Textures is an expanding collection of premium, 100% free (CC0 License) stylized textures for Blender users, 3D artists, and game developers. Becoming a Patreon supporter also offers access to the source files and slightly simpler 1-click downloads. Complete PBR maps with seamless tiling at 4K resolution are included with every texture. Included: Basecolor, Normal, [...]

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CreativeTrio

Jurassic Park Found Footage

2 days 3 hours ago
When Jurassic Park was undergoing construction, a deadly incident occurred that InGen has been adamant stay hidden from public knowledge. The following footage was captured on Isla Nublar in August, 1988. Highly confidential. Do not replicate.

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Ali Awada

This Shape Hates Ngons (Blender Hard Surface Modeling Tutorial)

4 days 1 hour ago
This Blender tutorial by Blenderbros demonstrates hard-surface modeling techniques, comparing traditional and Subdivision Surface (SubD) workflows. Using a cylinder, the instructor showcases how SubD avoids shading distortions. Learn to achieve clean topology and rounded edges with efficient methods.

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Bart

Demo Reel: Francesco Mazzoni

4 days 6 hours ago
Francesco Mazzoni shares his professional Blender work. Hello everybody, I recently made this demo reel showcasing some of the works I made for many clients projects, and I thought to show it also here, since all the animation , simulation , modeling, rendering , texturing are made in our beloved software Blender. There is just [...]

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Bart

Blender Developers Meeting Notes: 27 October 2025

4 days 18 hours ago
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-09-22 Geometry Nodes Workshop Notes 2025-10-20 Compositor Meeting Notes 2025-10-21 Animation & Rigging module meeting 2025-10-22 User Interface Meeting 2025-10-23 Pipeline & I/O Module Meeting 2025-10-23 Core Module Meeting 2025-10-24 Projects Updates meeting Geometry Nodes Geometry Nodes Workshop: September 2025 — Blender Developers [...]

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n8n

New Course: High End Rendering in Blender [$]

4 days 21 hours ago
Richard Yot writes: As a 3D Artist you have heard endless opinions about render engines, but most are based on brand reputation rather than careful testing. High-End Rendering in Blender is a comprehensive course that provides detailed, evidence-based insights into the best options for Blender artists. You’ll start with a clear explanation of how modern [...]

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richardyot

Faking Source Engine - using the Blender Game Engine

5 days 4 hours ago
Oby1 recently made a game that emulates Valve's Source Engine using the Range Engine (a modern take on the discontinued Blender Game Engine). It started out as a late-night test and soon turned into a somewhat personal story and creative outlet. My goal was to trick players, write a proper story, and make something that [...]

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Oby1

Equilibrium - Blender Short Film

6 days 6 hours ago
Filip Čiča presents his short film with beautiful visuals. Woah! 8 months in the making during 2024, and bit into 2025, I can finaly present to you my short film “Equilibrium”! Heavily inspired by H.R. Giger’s work, combined with Hindu symbolism, my most challenging, but also most revarding project yet. Hope you enjoy it! After [...]

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Bart

Creating Holes from Textures in Blender

1 week ago
Jan van den Hemel writes: One easy way to create holes in 3D models, is by using a black and white texture. This is especially useful for cloth objects. However you can also turn it into geometry with thickness for 3D printing, with just a few modifiers.

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Jan van den Hemel

Clouds rendering : this slider change everything

1 week 1 day ago
Rudy Michau writes: Dear CG Thinkers, welcome! On today’s menu: roasted GPUs! We’ll dive into how volume rendering works in Cycles and how to push your settings to reveal every bit of detail in your procedural clouds. I’ll take you through how I discovered the problem, the experiments I tried, and how I finally solved [...]

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Bart

Magnetic Fields in Blender - And They Look Beautiful | Detailed Tutorial

1 week 2 days ago
3DSinghVFX writes: Hi. Explore how to turn the invisible world of magnetism into beautiful motion graphics using Geometry Nodes in Blender 4.5. In this tutorial, we’ll build a magnetic field visualization from scratch - step by step - while learning the physics behind it. A perfect blend of science, design, and procedural creativity. Happy Noding [...]

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3DSinghVFX

Fix the “muddy bake, muddy render” problem—systematically [$]

1 week 2 days ago
Model, UV, bake, texture a stylized lantern in Blender + Substance 3D Painter; light and render a game-ready light prop with this new 3D Tudor course. If your props fall apart at UVs or look flat after rendering, this new course gives you a clean, end-to-end lane: Blender modeling with stack hygiene, UVs with texel [...]

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3D Tudor

How to Create a Hand Painted Look in Blender

1 week 2 days ago
MartinKlekner writes: In this Blender tutorial, I show my complete stylized shading workflow used in Heroes of Bronze, perfect for creating anime-style, hand-painted, or NPR (non-photorealistic) renders in Eevee. Learn how to use the Shader to RGB and Color Ramp nodes for clean toon shading, add texture painting for detail, and enhance your models with [...]

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MartinKlekner

Every Shader Node You Need to Know in Blender, Explained Simply!

1 week 3 days ago
If you’ve ever opened the Shader Editor and felt overwhelmed, this video breaks down all the essential nodes you actually need to create stunning materials in Blender. Whether you make stylized art, cozy fantasy scenes, or game-ready assets, this guide will make materials click for you. In this video you’ll learn: The 10 most important [...]

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Bart
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1 day ago
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