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Creating an X-Ray Material in Blender.

3 weeks 4 days ago
Daniel Oakfield writes: Explore the process of creating advanced X-ray materials in Blender through this comprehensive tutorial. The video emphasizes the use of shader nodes to develop realistic effects suitable for technical and medical visualization. This material is particularly beneficial for animating biological elements, allowing for detailed representations of anatomical structures. Additionally, its application extends [...]

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Daniel Oakfield

"Designing in a 3D Playground: Unlocking Low-Code Add-on Development for Engineers" by Seán Carroll at Blender Conference 2025

3 weeks 5 days ago
This talk explores how engineers can create domain-specific tools in Blender using the low-code development add-on Serpens and powerful Python libraries such as OpenSeesPy. The presentation highlights StructureWorks, a structural analysis add-on that brings finite element simulation into Blender’s 3D environment. By combining node-based visual scripting with external Python tools, engineers can now prototype and [...]

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n8n

Every Shader Node You NEED to Know in Blender

3 weeks 6 days ago
If you’ve ever opened the Shader Editor and felt overwhelmed, this video breaks down all the essential nodes you actually need to create stunning materials in Blender. Whether you make stylized art, cozy fantasy scenes, or game-ready assets, this guide will make materials click for you. In this video you’ll learn: The 10 most important [...]

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Bart

Stop Re-modelling Ornament: 50 Pirate Height Stamps for Blender + Substance (50% Launch)

3 weeks 6 days ago
If you are still hand-sculpting every crest, coin, and compass rose, you are burning hours. This kit lets you stamp, engrave, and emboss pirate-grade detail in seconds—no base-mesh surgery required. What it is The 3DT Pirate Ornamental Pack (50) is a practical library of height-based decals, stencils, and sculpt alphas for Blender and Substance Painter. [...]

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3D Tudor

"Light my shiny render pass!" by Yaraslau Lebedzeu at Blender Conference 2025

4 weeks ago
Rendering relies heavily on approximations of physical reality, which can sometimes fail to capture complex optical effects. This is one reason why 3D renders don't always appear true to life. Yaraslau will explore phenomena such as birefringence, gradient index of refraction, diffraction, and the challenges of spectral rendering—topics that go beyond the limits of the [...]

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n8n

FrameFlow: Bringing Documentations and Clarity with Nodes

4 weeks ago
Add sticky notes with a variety of formatting options to your node setups! Now available for free during beta testing. FrameFlow smoothens the process of note making inside the Node Editor and adds handy features too. Documenting is always crucial (if you have a coding background you know.) Give it a thought: You spent a [...]

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abhi_physics90

Blender Jobs for October 17, 2025

4 weeks ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: HIRING - 3D Artist (Blender) Looking to buy a dynamic character for add-on documentation and promotion Hiring : Fixing code for RE Mesh Editor addon that imports blendshapes for head meshes as shape keys exporting character to unity issue 3D [...]

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Bart

Blender Secrets Discounts - What's Inside? [$]

4 weeks ago
Jan van den Hemel writes: Curious about what's in my book and video courses? In this video I give a quick overview, and explain about the discount you can take advantage of this October. Check out all the courses here, and use the coupon FALL40 for 40% discount (until the 20th of October) or FALL30 [...]

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Jan van den Hemel

How Nodes Change in Blender 5.0

4 weeks 1 day ago
harryblends writes: Blender 5.0 rethinks how we can node and this video looks at new features for both shader and geometry nodes that put powerful new possibilities in our noodling hands. There's bundles, closures and a neat rewrite to how geometry node sockets work.  

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harryblends

Apple unveils its new M5 chip

4 weeks 1 day ago
Check out the specs for the fifth-gen Apple Silicon processor, and how it performs in CG apps like Blender and DaVinci Resolve.
Jim Thacker

"An Automation Pipeline for Robotics and Animation with USD" by Lars Beier, Vitus Pacholleck, Julius Schöps at Blender Conference 2025

4 weeks 1 day ago
In this presentation, Lars Beier, Vitus Pacholleck, and Julius Schöps share how they use Blender as the cornerstone of a 3D pipeline for robotics onboarding, simulation, and animation. They demonstrate how Blender supports automation across multiple workflow stages: from asset preparation and rigging to procedural animation, while integrating with OpenUSD-based platforms. The speakers will highlight [...]

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n8n

IWC Schaffhausen Formula 1

4 weeks 1 day ago
Albin Merle created this fan-art commercial for the IWC Schaffhausen Ingenieur Automatic 40 watch. Diving into « Asphalt » CGI experiment with pure muscles. This project was built around the idea of a zoetrope, but with a modern twist. Instead of traditional animation, the entire sequence lives within a single 3D model. Each frame is [...]

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albin

Chaos releases Vantage 3.0

4 weeks 1 day ago
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Jim Thacker