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Blender Developers Meeting Notes: 20 October 2025

3 weeks 5 days ago
Notes for weekly communication of ongoing projects and modules. Welcomes Jonas Holzman starts as Blender developer in Amsterdam working on macOS development and maintenance, VR UI and features and tablet development. Mark van de Ruit starts as Blender developer in Amsterdam, working on Eevee, the viewport, and graphics problems in general. Announcements Blender Feedback Survey [...]

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"Smart Interoperability: Integrating Photogrammetry-Based Heritage Models in Blender for Rural Digital Transformation" by Gianluca Emilio Ennio Vita at Blender Conference 2025

4 weeks ago
This presentation explores how Blender is being used within the digitalization strategy of Territorio Mudéjar—a network of rural municipalities in Spain—to integrate 3D photogrammetric models of Mudejar heritage into open, interoperable systems for education, conservation, and public engagement. By aligning with the FAIR principles and Europeana standards, we demonstrate how Blender supports high-quality rendering, annotation, [...]

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Creating an X-Ray Material in Blender.

4 weeks 1 day ago
Daniel Oakfield writes: Explore the process of creating advanced X-ray materials in Blender through this comprehensive tutorial. The video emphasizes the use of shader nodes to develop realistic effects suitable for technical and medical visualization. This material is particularly beneficial for animating biological elements, allowing for detailed representations of anatomical structures. Additionally, its application extends [...]

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Daniel Oakfield

"Designing in a 3D Playground: Unlocking Low-Code Add-on Development for Engineers" by Seán Carroll at Blender Conference 2025

4 weeks 2 days ago
This talk explores how engineers can create domain-specific tools in Blender using the low-code development add-on Serpens and powerful Python libraries such as OpenSeesPy. The presentation highlights StructureWorks, a structural analysis add-on that brings finite element simulation into Blender’s 3D environment. By combining node-based visual scripting with external Python tools, engineers can now prototype and [...]

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Every Shader Node You NEED to Know in Blender

1 month ago
If you’ve ever opened the Shader Editor and felt overwhelmed, this video breaks down all the essential nodes you actually need to create stunning materials in Blender. Whether you make stylized art, cozy fantasy scenes, or game-ready assets, this guide will make materials click for you. In this video you’ll learn: The 10 most important [...]

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Bart

"Light my shiny render pass!" by Yaraslau Lebedzeu at Blender Conference 2025

1 month ago
Rendering relies heavily on approximations of physical reality, which can sometimes fail to capture complex optical effects. This is one reason why 3D renders don't always appear true to life. Yaraslau will explore phenomena such as birefringence, gradient index of refraction, diffraction, and the challenges of spectral rendering—topics that go beyond the limits of the [...]

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