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iCrowds 2.0 is a Blender crowds system from the creators of iCity
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
The Animation YOU Can't Stop Watching | Blender Tutorial
TUBULUS PLASTICUS | Yoonjoo Lee
Labor of Love : How Breanna Lynn Turned Community, Trust, and Radical Belief into Drive It Like You Stole It
Breanna Lynn’s Drive It Like You Stole It began as a no-budget spec car commercial and became something far bigger, a testament to community, trust, and radical belief. With no client, no agency, and no budget, she rallied more than eighty collaborators to help bring an ambitious vision to life, proving that when the conviction is real enough, people show up. More than a film, the project is a reminder that meaningful work rarely begins with permission, it begins with courage.
Machina Infinitum’s 3D fractal tools now work in Blender
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
World Machine is finally coming to Linux and Mac
Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.
Create 3D Game Characters EASY | Blender Tutorial
NVIDIA launches DLSS 4.5
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Cinema 4D to get iPad edition – and new generative AI features
Maxon to partner with Tencent to integrate the HY 3D generative 3D engine into the upcoming Cinema 4D for iPad. Read our FAQs.
Path to Pro | Gerson Germano and Hale Mello
Substance 3D Painter 12.0 adds new decal warp and post effects
Check out the new features in the latest major version of the 3D texture painting software for games, motion graphics and VFX.
Adobe previews Substance 3D Designer 16.0
Material authoring software to get a new 3D SDF-based workflow for the Shape Splatter node. See the other features due in the next release.
How to Rig a Bouncing Ball in Blender (The Right Way)
Brian Kouhi writes: Rigging doesn't have to be intimidating. In this lesson, Vlad (our TD) breaks down how to rig a bouncing ball in Blender from scratch, and along the way you'll learn the core concepts that apply to every rig you'll ever build.
Black Math Reveals Art-First Playbook for Generative AI Era
Black Math debuts a brand relaunch that formalizes "Start with Art" framework as major tech collaborates & high-growth brands continue to engage the studio.
Grim's End - Proof Of Concept Trailer
Nixin created an amazing PoC video with cell shaded characters. Deep in the bowels of the Howling Woods, where the snow never stops and wicked winds tirelessly whistle their tunes of death, rests an inn named Grim’s End. A dark and lonely place reserved for the dead. It appears to be a welcome refuge from [...]
Imaginary Forces Percy Jackson and The Olympians Season 2 – Main on End | Imaginary Forces
MOUVO 2026: Exploring Space in Motion Design
As MOUVO returns for its 11th edition, the Prague conference invites the Motion Design community to explore the idea of Space, not just as a physical environment, but as the creative territory where design, technology, and imagination intersect.
Blender 5.1 for architecture: New snapping features
Allan Brito writes: If you use Blender for architecture, I have great news! The upcoming Blender 5.1 introduces a new snapping tool that will make your workflow much smoother. Face Center snapping enables precise 3D modeling by allowing you to instantly snap to the exact center of any face. This short tutorial demonstrates how to [...]
Voxel Sculpting is a Big Deal Pt 3
Low Poly Hand Painted Mushrooms
In this Blender tutorial Ryan King shows how to create these stylized low poly hand painted mushrooms.