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A TU LAO – KAKAO | Adrián Doménech
Blender Developers Meeting Notes: 18 May 2026
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-05-11 Grease Pencil Module Meeting 2026-05-12 Render & Cycles Meeting 2026-05-12 Sequencer Meeting 2026-05-12 Sequencer Meeting 2026-05-13 User Interface Meeting 2026-05-18 Viewport & EEVEE module meeting New Features and Changes This is a selection of changes that happened over the last week. For […]
Celsys releases Clip Studio Paint 5
Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.
Free Add-on: General Ambient Occlusion in Blender
Washington takes some inspiration from V-Ray and extends Blender’s AO with this add-on. In this video I am showing you this add-on that brings extra ambient occlusion to the render tab, similar of what Vray can do, but in Cycles. We all know that we can tweak Ambient Occlusion in Compositor, but lets agree that […]
This trick in Blender saves soo much time Animating! #blender #tutorial #animation
The Inner Life of Creativity
For Mental Health Awareness Month, I wrote about the inner life of creative people. About spirituality without performance, the missing room, and the practice of not abandoning ourselves when suffering arrives.
The Southern Reach: ANNIHILATION | Charlie Keeper
New motion graphics tool Caddis puts a node graph in every layer
Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.
Pipes & Joints Tutorial
Let’s learn how to quickly create and connect pipes in Blender using correct geometry.
Blender SIMPLE CAPTURE video recording, time lapse and more
Precision in Motion | Joe Bracero
Ball & Bars with Geometry Nodes
Design a minimal motion system combining vertical bars and dynamic spheres. Learn structured animation timing, motion layering, and balanced composition techniques.
See amazing demo videos of Wētā FX’s in-house simulation tools
See videos of key tools used on the Avatar sequels, including the Loki multiphysics framework and Pahi fluid simulation pipeline.
World Machine 4059 ‘Dragontail Peak’ is out
Big update to the veteran terrain generation software adds support for VDM-based 'true 3D' terrain, and overhauls the 3D viewport.
From Caricature to Mocap: Building a John Wick 3D Character for Blender with CC5
For many solo developers and 3D illustrators, the “character hurdle” is the most common reason projects remain unfinished. Traditionally, building a high-end character like a John Wick caricature demands a daunting manual workflow: sculpting from a sphere, retopologizing for animation, unwrapping UVs, and weight painting a suit. This breakdown focuses on a pipeline that skips […]
3D texture painting app Wafer has come to Windows and macOS
Updated: Sparseal's promising texture painting app is now available for Apple Silicon Macs, as well as Windows machines and iPads.
Clean up your Blender Data with Scene Auditor Pro
Large Blender scenes become messy fast. Duplicate materials pile up silently. Hidden orphan datablocks inflate file sizes. Massive textures destroy memory usage. Dependencies become impossible to track safely. Scene Auditor Pro helps find and clean up junk in your Blender projects.<!–more–> Eventually, many artists reach the same point: “Why is this .blend file suddenly 2GB?” […]
Animate a Black Hole (Full Class)
Learn how to create a subtle space animation, complete with sound effects, of a black hole surrounded by a nebula and an asteroid belt in Blender in this 4 HOUR class by Harry Helps. Hello Everyone! I have another free Blender class to share! This time we’re creating a black hole animation, surrounded by a […]
Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine
Discover how to create a AAA-quality games effect in UE5 and EmberGen with The Gnomon Workshop's advanced tutorial.
Best of Blender Artists: 2026-20
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.