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Abstract releases InstaMAT 2026 with new Curves Brushes
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Blender Developers Meeting Notes: 9 March 2026
Notes for weekly communication of ongoing projects and modules. Announcements Evolutions of the Blender Admins group Modules & Projects 2026-03-02 Grease Pencil Module Meeting 2026-03-03 Modeling Module Meeting 2026-03-03 Render & Cycles Meeting 2026-03-03 Sequencer Meeting Notes 2026-03-05 Triaging Module Meeting 2026-03-05 Core Module Meeting 2026-03-05 Pipeline & I/O Module Meeting 2026-03-05 Animation & Rigging [...]
Jens Kafitz releases Mari Extension Pack 6 R4
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
iCrowds 2.0 is a Blender crowds system from the creators of iCity
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Machina Infinitum’s 3D fractal tools now work in Blender
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
World Machine is finally coming to Linux and Mac
Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.
NVIDIA launches DLSS 4.5
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Cinema 4D to get iPad edition – and new generative AI features
Maxon to partner with Tencent to integrate the HY 3D generative 3D engine into the upcoming Cinema 4D for iPad. Read our FAQs.
Substance 3D Painter 12.0 adds new decal warp and post effects
Check out the new features in the latest major version of the 3D texture painting software for games, motion graphics and VFX.
Adobe previews Substance 3D Designer 16.0
Material authoring software to get a new 3D SDF-based workflow for the Shape Splatter node. See the other features due in the next release.
How to Rig a Bouncing Ball in Blender (The Right Way)
Brian Kouhi writes: Rigging doesn't have to be intimidating. In this lesson, Vlad (our TD) breaks down how to rig a bouncing ball in Blender from scratch, and along the way you'll learn the core concepts that apply to every rig you'll ever build.
Black Math Reveals Art-First Playbook for Generative AI Era
Black Math debuts a brand relaunch that formalizes "Start with Art" framework as major tech collaborates & high-growth brands continue to engage the studio.
Grim's End - Proof Of Concept Trailer
Nixin created an amazing PoC video with cell shaded characters. Deep in the bowels of the Howling Woods, where the snow never stops and wicked winds tirelessly whistle their tunes of death, rests an inn named Grim’s End. A dark and lonely place reserved for the dead. It appears to be a welcome refuge from [...]
Imaginary Forces Percy Jackson and The Olympians Season 2 – Main on End | Imaginary Forces
MOUVO 2026: Exploring Space in Motion Design
As MOUVO returns for its 11th edition, the Prague conference invites the Motion Design community to explore the idea of Space, not just as a physical environment, but as the creative territory where design, technology, and imagination intersect.
Blender 5.1 for architecture: New snapping features
Allan Brito writes: If you use Blender for architecture, I have great news! The upcoming Blender 5.1 introduces a new snapping tool that will make your workflow much smoother. Face Center snapping enables precise 3D modeling by allowing you to instantly snap to the exact center of any face. This short tutorial demonstrates how to [...]
Low Poly Hand Painted Mushrooms
In this Blender tutorial Ryan King shows how to create these stylized low poly hand painted mushrooms.
Voxelize ANY Image In Geometry Nodes
Let's learn how to procedurally turn any image into animated voxels using geometry nodes with TiFi Design.
Master Narrative Realism & Illustration with Steve Firchow
Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.