BlenderNation
"Exploring how creativity is built across industries" by Filip Gladis at Blender Conference 2025
Mangoshake studio - from architecture and design to storytelling and visual effects.
Create Pixel Art With This Free Blender Add-On
This free Blender Addon lets you create materials in a Pixelart style per button click. It comes with additional features to make life easier. Add materials, revert to original materials, set up color gradients from base color and even add a simple composition which makes your final render look even more like Pixelart. Get it [...]
Free Download: PCB Generator for Blender 4.0+
Here's a cool free add-on for a Saturday Blender project: Ivo van de Grift created a Geometry Nodes based electronics generator. Create a PCB/Motherboard on the fly in Blender, just tweak the settings in the Modifier Tab and you got a unique asset for your Blender project. All PCB's are procedural generated with a custom [...]
"The Future of Extended Reality for Development" by Hogan Mastanduno, Jonas Holzman, Ruoya Sheng at Blender Conference 2025
PICO is collaborating with Blender to bring Extended Reality (XR) into the heart of the Blender ecosystem.
Toi et Moi Ring Modeling Blender + Jewelcraft
Learn how to create Jewelry with Blender and the Jewelcraft add-on. Yoji writes: Hi everyone! I share with you this tutorial with Blender and Jewelcraft! Happy blending!
Overview of Modelling and Rigging the Shoulder
Here's a complete overview of one of the more tricky areas of a character to setup for animation... the Shoulder. Anthony writes: Given its extensive range of movement, there's no single or simple solution to achieving good looking deformation. As such, this video shows all the components (topology, bone placement, custom bones, weight painting, modifiers) [...]
"Slow Crafting VR: Hand-Drawn Textures and Worlds" by Beatriz Ruthes at Blender Conference 2025
In this talk, Beatriz Ruthes shares her process of building a VR environment entirely in Blender, in which every object and texture originates from hand-drawn illustrations on paper. Developed during an experimental artist residency in Luxembourg, the project explores how traditional techniques can bring warmth, intimacy and emotional resonance to digital spaces.
"Inside Blue Zoo's R&D: Building a Digital-First Toolkit in Blender" by Dane Winn, Vasil Shotarov, Joshua Palfrey at Blender Conference 2025
Join Blue Zoo for a look inside ZooKit, our powerful toolkit for Blender. We're building a workflow where a single artist or small team can take an idea from design to final render. This talk explores how we use Geometry Nodes and Rigify for character creation, world-building, and look development. We'll share our R&D process, [...]
Free Download: Sky Atmosphere
This is a free real-world sized Earth atmosphere system made with Geometry Nodes, it's making use of volumetrics to achieve realistic scattering shading and has the limb darkening effect on the Sun.
Create a 3D Tree in Blender with Grease Pencil
PIXXO 3D shows a simple trick that converts a Grease Pencil drawing into a full 3D shape using a skin and subdivision modifier.
Medieval Textured House Tutorial
Let’s create a complete small medieval house model from scratch in Blender, including modeling, texturing and lighting!
Blender Grease Pencil - Are You Using the Right Coloring Method?
Grant Abbitt breaks down the two main techniques you need to know: using Materials and using Attributes. Learn the pros and cons of each method to optimize your workflow and improve your digital art.
"Compositing 5.0: Powerful yet Simple" by Habib Gahbiche at Blender Conference 2025
Many new features in the compositor are making compositing in Blender more powerful. In this talk, Habib will showcase these new features in the compositor and talk about the challenges of designing features for power users while keeping the experience simple for more casual VFX artists. He will also share the compositor roadmap and explain [...]
Quick Tip: Blender Beveling Hack
Here's a smart technique for beveling complicated shapes without needing to change their geometry. Using a Build and Boolean modifier, it's easy!
Blender Developers Meeting Notes: 22 September 2025
Notes for weekly communication of ongoing projects and modules. Blender Conference in Amsterdam Recordings on Youtube Photos Modules & Projects 2025-09-15 XR Roadmap 2025/2026 New Features and Changes This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org. Color Management [...]
Running Doom Inside an Icon in Blender
You can run Doom in many crazy places like inside a PDF, or on your toothbrush. And as of today, not just inside Blender, but INSIDE AN ICON in Blender. Because why not? mr_minimal_effort shared this on reddit: So it turns out you can run Doom inside a scaled up icon in Blender. Should you? [...]
[non-Blender] Godot 4.5 adds Stencil Buffers, Shader Baker, Accessibility Features and more!
Godot is Blender's counterpart for game design: it's an Open Source powerhouse of a game engine and it offers excellent compatibility (as Open Source usually does). Some of the highlights are: Stencil Buffer Support: Achieve more complex and detailed rendering with the new stencil buffer support. Screen Reader Support: Improved accessibility features make games more [...]
Heroes of Bronze Concept Teaser
Martin Klekner presents a proof-of-concept teaser for an animated series called Heroes of Bronze, set during the era of the Greco-Persian Wars. If you’d like to support the project, please share, comment, and visit https://www.heroesofbronze.com/support Heroes of Bronze is a multimedia project set in ancient Greece. During the Ionian Revolt and the first Greco-Persian War [...]
Creating Powerful Light Trails in Blender 4.5
In this blender tutorial Ducky 3D will be using geometry nodes to create light trails that draw geometry as the camera moves. This is a powerful concept that you can use in many of your motion graphics animations and other related styles of animation. We will be using geometry nodes to create the curves, creating [...]
Simulate Wringing a Towel in Blender!
Here's a really cool tutorial - something I haven't seen done in Blender before: CGMatter combined sloth and fluid sims to fake the effect of wringing a wet towel.
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