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Overview of Modelling and Rigging the Shoulder

1 month ago
Here's a complete overview of one of the more tricky areas of a character to setup for animation... the Shoulder. Anthony writes: Given its extensive range of movement, there's no single or simple solution to achieving good looking deformation. As such, this video shows all the components (topology, bone placement, custom bones, weight painting, modifiers) [...]

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Anthony

"Inside Blue Zoo's R&D: Building a Digital-First Toolkit in Blender" by Dane Winn, Vasil Shotarov, Joshua Palfrey at Blender Conference 2025

1 month 1 week ago
Join Blue Zoo for a look inside ZooKit, our powerful toolkit for Blender. We're building a workflow where a single artist or small team can take an idea from design to final render. This talk explores how we use Geometry Nodes and Rigify for character creation, world-building, and look development. We'll share our R&D process, [...]

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n8n

Free Download: Sky Atmosphere

1 month 1 week ago
This is a free real-world sized Earth atmosphere system made with Geometry Nodes, it's making use of volumetrics to achieve realistic scattering shading and has the limb darkening effect on the Sun.

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Marco

Adobe releases Photoshop 26.11

1 month 1 week ago
Check out the new features in the image-editing app, including a new system for creating and managing shared cloud-based projects.
Jim Thacker