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Luiz Elias releases Mush3D 3.0
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Pilgway releases 3DCoat 2026 with new GPU texturing system
Now in public beta: sculpting, retopology and 3D painting software gets new non-destructive node-based texturing system.
Download Moonshot’s amazing free rigged Komodo dragon model
Get a production-ready 3D model of a lizard, with a full body and facial rig and muscle visualization, Maya, Alembic, FBX and OBJ format.
The Pixel Farm adds new point cloud toolset to PFTrack 26.05
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Alexey Vanzhula releases Modeler 26.3 for Houdini
Check out the new features in this varied update to the popular toolkit for hard surface and organic modeling in Houdini.
I Created Animations With the Most INSANE Quality
Music to Cosmos | M2C
Boris FX releases Silhouette 2026
Sizeable update to the roto and paint tool adds new AI-based head, object and point tracking systems. See all the new features.
Blender Jobs for May 29, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [Paid] Video Editor Wanted — Blender Addon Tutorial + Trailer [PAID] 3D Character Modeler needed — 7 stylized characters, 2-week turnaround Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe Senior Character Artist Unity3D Europe, Remote / Permanent […]
Massive crowd simulation software gets free edition
New non-commercial Massive 101 edition makes it possible for any CG artist to try the crowd simulation tool created for The Lord of the Rings.
I’m a 3D Artist, and Ai is stealing my job.. Is it over?
Best of Blender Artists: 2026-22
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Early Public Beta: 3DCoat 2026 GPU version Intro, not released yet. See links in the description.
NCAA’s Draw the Line | The Basement
Heckler Appoints New Creative Director Adrian Lawrence
Independent creative studio Heckler has announced the appointment of Adrian Lawrence as Global Executive Creative Director, marking a significant step in the studio’s continued evolution of its creative offering on a global stage.
How to Fix Bad Walk Cycles
Learn how to fix bad walk cycle animation and turn stiff movement into believable character motion. This complete tutorial covers timing, weight, posing, hip rotation, overlap, foot contact, and professional animation workflow techniques. Dikko writes: In this animation tutorial, I break down common walk cycle mistakes and show how to improve them step by step […]
Chaos releases Corona 15 for 3ds Max and Blender
Generative AI ideation tool Veras now comes bundled free with the architectural renderer. Check out the other new features in the release.
Ultramega Kaiju Klash! | Kris Brady
Polygonflow releases Dash 1.11
Check out the new features in the Unreal Engine 5 world building tool - like the power to draw procedural content directly in the viewport.
MacBook Neo Blender Sculpting: Honest Polycount and Memory Performance Test
Can Apple’s cheapest laptop genuinely handle Sculpt Mode? Michael Bridges put the MacBook Neo through a full stress test to find out where it breaks, then compared it against two very different machines. In this video I push the MacBook Neo from 200,000 to 12 million polygons in both Object Mode and Sculpt Mode, testing […]