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Autodesk releases Maya 2027.1

4 weeks ago
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Jim Thacker

Adobe releases Photoshop 27.7

4 weeks ago
See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.
Jim Thacker

PHENIX – a GPU-native particle system for Blender

4 weeks ago
Issanou updated his Blender particle system to run entirely on the GPU. I just released the GPU version of Phenix: the result of a full year of dedicated development to finally complete the vision I had for this tool. The entire particle simulation now runs on your graphics card, not the CPU — so you […]

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Community Reporter

Blender Developers Meeting Notes: 18 May 2026

4 weeks 1 day ago
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-05-11 Grease Pencil Module Meeting 2026-05-12 Render & Cycles Meeting 2026-05-12 Sequencer Meeting 2026-05-12 Sequencer Meeting 2026-05-13 User Interface Meeting 2026-05-18 Viewport & EEVEE module meeting New Features and Changes This is a selection of changes that happened over the last week. For […]

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n8n

Celsys releases Clip Studio Paint 5

4 weeks 1 day ago
Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.
Jim Thacker

Free Add-on: General Ambient Occlusion in Blender

4 weeks 1 day ago
Washington takes some inspiration from V-Ray and extends Blender’s AO with this add-on. In this video I am showing you this add-on that brings extra ambient occlusion to the render tab, similar of what Vray can do, but in Cycles. We all know that we can tweak Ambient Occlusion in Compositor, but lets agree that […]

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Community Reporter

The Inner Life of Creativity

4 weeks 1 day ago
For Mental Health Awareness Month, I wrote about the inner life of creative people. About spirituality without performance, the missing room, and the practice of not abandoning ourselves when suffering arrives.
Carlos El Asmar

Ball & Bars with Geometry Nodes

1 month ago
Design a minimal motion system combining vertical bars and dynamic spheres. Learn structured animation timing, motion layering, and balanced composition techniques.

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Community Reporter

From Caricature to Mocap: Building a John Wick 3D Character for Blender with CC5

1 month ago
For many solo developers and 3D illustrators, the “character hurdle” is the most common reason projects remain unfinished. Traditionally, building a high-end character like a John Wick caricature demands a daunting manual workflow: sculpting from a sphere, retopologizing for animation, unwrapping UVs, and weight painting a suit. This breakdown focuses on a pipeline that skips […]

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Bart