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Open Brush 2.10 adds ‘multiplayer’ VR painting
Free VR sketching and concept art tool now lets you create designs collaboratively with other artists. Check out the other new features.
How To Model a Classic Style Roof
Widhi Muttaqien writes: Hi guys, In this tutorial I want to show you how to model a classic style roof with a specific angle, complete with the tiles and ridges. Everything will be created in Blender 4.2 without any additional add-ons. I hope this is useful.
Lumion releases Lumion 2025.0
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Lumion releases Lumion View for SketchUp
New real-time design exploration and visualization plugin lets users generate ray traced 4K renders inside the 3D modeling software.
Kiri Engine 3.14 adds AI-enhanced Lidar scanning
Mobile 3D scanning app uses new machine learning techniques to refine Lidar environment scans captured on iPhone and iPad Pros.
CLO Virtual Fashion releases Marvelous Designer 2025.0
Big update to the 3D clothing design tool adds a new fur material, new keyframe animation capabilities, and a modular garment library.
Texture Patterns Tutorial
polygonrunway writes: Almost infinite pattern possibilities with just few Blender shader nodes! Let’s find out.
Chaos releases Vantage 2.8
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Fire Simulations for Beginners
Ryan King Art writes: In this Blender tutorial I will show you how to make a realistic fire and smoke simulation for beginners. 🔥
Ziva VFX and OIDN creators win Sci-Tech Academy Awards
Soft tissue simulation and render denoising system win tech 'Oscars', due to be presented at a ceremony tonight. Check out the other winners.
Sparseal adds SDF modeling to Uniform 1.4
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Behind the Scenes: 3D Cristo Velato (The Veiled Christ)
Explore Ugo's creative journey behind the making of The Veiled Christ, where 3D art, digital sculpting, and innovative techniques converge to bring this masterpiece to life. INTRODUCTION My name is Ugo, and I’m a 3D artist living in Empoli, a city near Florence. Originally from the Naples hinterland, I spent part of my life in [...]
Behind the Scenes: Bird in Nature
Dive into the creative journey of Rodolpho Rodrigues as he transforms everyday inspiration into a realistic 3D bird, using Blender’s particle system, procedural textures, and beautiful lighting to bring his vision to life. INTRODUCTION Hello, my name is Rodolpho Rodrigues. I was born and raised in the city of Anápolis-GO, Brazil. I am a biologist [...]
EZ-Tree is a lightweight free open-source tree generator
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Substance 3D creator Sébastien Deguy to leave Adobe
Allegorithmic founder pays tribute to Substance 3D staff and artists after announcing decision to 'close this chapter of my career and life'.
Intro to Projection Mapping for the Beginner
Justin writes: This step-by-step guide to projection mapping will walk you through the entire process using Blender and fSpy. Learn how to take multiple real-world images to create realistic 3D assets using the projection mapping technique. Download the FREE images to follow along with the series: https://blenderfrenzy.com/collection/freebies-singles This is a FREE chapter from my recent [...]
How to Create Objects from Depth Maps in Blender
Satendra Saraswat writes: Hi everyone! In this video, I have shown a process of how you can use depth maps from any image to create objects in blender. I have also made a quick environment using geometry nodes & other basic techniques. Hope you like it.
Download free Houdini tools from SideFX’s Project Grot
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
5090 Blender Performance
Michael Bridges writes: This video dives into the upcoming Nvidia 50 Series GPUs, focusing specifically on their performance in Blender. I share my curiosity and predictions about how these cards will stack up against previous generations, highlighting the impressive advancements in raw power, memory bandwidth, and ray-tracing capabilities. By analyzing data and benchmarking predictions, I [...]
Master FACS Rigging for Facial Motion Capture
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.