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Demo Reel: Francesco Mazzoni

17 hours 40 minutes ago
Francesco Mazzoni shares his professional Blender work. Hello everybody, I recently made this demo reel showcasing some of the works I made for many clients projects, and I thought to show it also here, since all the animation , simulation , modeling, rendering , texturing are made in our beloved software Blender. There is just [...]

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Bart

Blender Developers Meeting Notes: 27 October 2025

1 day 5 hours ago
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-09-22 Geometry Nodes Workshop Notes 2025-10-20 Compositor Meeting Notes 2025-10-21 Animation & Rigging module meeting 2025-10-22 User Interface Meeting 2025-10-23 Pipeline & I/O Module Meeting 2025-10-23 Core Module Meeting 2025-10-24 Projects Updates meeting Geometry Nodes Geometry Nodes Workshop: September 2025 — Blender Developers [...]

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n8n

New Course: High End Rendering in Blender [$]

1 day 8 hours ago
Richard Yot writes: As a 3D Artist you have heard endless opinions about render engines, but most are based on brand reputation rather than careful testing. High-End Rendering in Blender is a comprehensive course that provides detailed, evidence-based insights into the best options for Blender artists. You’ll start with a clear explanation of how modern [...]

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richardyot

Faking Source Engine - using the Blender Game Engine

1 day 15 hours ago
Oby1 recently made a game that emulates Valve's Source Engine using the Range Engine (a modern take on the discontinued Blender Game Engine). It started out as a late-night test and soon turned into a somewhat personal story and creative outlet. My goal was to trick players, write a proper story, and make something that [...]

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Oby1

Equilibrium - Blender Short Film

2 days 17 hours ago
Filip Čiča presents his short film with beautiful visuals. Woah! 8 months in the making during 2024, and bit into 2025, I can finaly present to you my short film “Equilibrium”! Heavily inspired by H.R. Giger’s work, combined with Hindu symbolism, my most challenging, but also most revarding project yet. Hope you enjoy it! After [...]

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Bart

Creating Holes from Textures in Blender

3 days 17 hours ago
Jan van den Hemel writes: One easy way to create holes in 3D models, is by using a black and white texture. This is especially useful for cloth objects. However you can also turn it into geometry with thickness for 3D printing, with just a few modifiers.

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Jan van den Hemel

Adobe releases Photoshop 27.0

4 days 8 hours ago
Major update adds AI compositing system Harmonize, and an image upscaler powered by Topaz Labs' AI models. See all the new features.
Jim Thacker

Clouds rendering : this slider change everything

4 days 14 hours ago
Rudy Michau writes: Dear CG Thinkers, welcome! On today’s menu: roasted GPUs! We’ll dive into how volume rendering works in Cycles and how to push your settings to reveal every bit of detail in your procedural clouds. I’ll take you through how I discovered the problem, the experiments I tried, and how I finally solved [...]

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Bart

Magnetic Fields in Blender - And They Look Beautiful | Detailed Tutorial

5 days 14 hours ago
3DSinghVFX writes: Hi. Explore how to turn the invisible world of magnetism into beautiful motion graphics using Geometry Nodes in Blender 4.5. In this tutorial, we’ll build a magnetic field visualization from scratch - step by step - while learning the physics behind it. A perfect blend of science, design, and procedural creativity. Happy Noding [...]

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3DSinghVFX