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First Look: Shape Keys in Blender Grease Pencil & 2D Rigging Test

1 month 1 week ago
In this video, Mumu Mundo explores the highly anticipated new feature in development for Blender Grease Pencil: Shape Keys. Testing an experimental build with a 2D Peppa Pig character rig, this walkthrough demonstrates how Grease Pencil strokes and Bézier curves interact with shape keys to create flexible 2D facial expressions (smiles, frowns, mouth phonemes) and […]

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Mumu Mundo

Egg Odyssey: Lunar Surface & Beer

1 month 1 week ago
Three astronauts uncover a mysterious symbol hidden beneath the lunar surface during a routine mission. What begins as a simple exploration quickly spirals into a cosmic mystery that could change everything.

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Bart

Beginner Blender Tutorial – Color An X-Wing

1 month 1 week ago
Chris continues his X-Wing tutorial series. In this video I’ll teach you how to add color and detail to the surface of our x-wing. We’ll use the x-wing model we made in last week’s tutorial and cover how to use procedural textures and cool shading tricks to create a realistic surface without having to uv […]

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Community Reporter

Blender Jobs for September 25, 2026

1 month 1 week ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [PAID] Blender Generalists and Specialists to Create Original Work For more jobs, look here.

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Bart

Create This Simple Realistic Landscape in Blender

1 month 2 weeks ago
Yeho Studios shows how to set up landscapes in Blender. Have you ever found trouble creating nature art in Blender? Or are you struggling to create a realistic nature scene as a beginner? I understand you because I have been there before. In this tutorial, I will guide you step-by-step on how to create this […]

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Community Reporter

Adobe acquires Topaz Labs

1 month 2 weeks ago
Adobe buys pioneering developer of AI image enhancement and upscaling tools. Read our FAQs on what the deal means for CG artists.
Jim Thacker

Rigging Ormie: A Blender Character Rig Overview

1 month 2 weeks ago
Rigging Ormie is a two-part deep dive into how Level Pixel Level rigged this character for Blender. Ormie was originally built in a Maya-base pipeline. In these videos, I review the techniques and workflows I used to recreate this rig in Blender. Part 1 focuses on the body rig: Part 2 focuses on the face […]

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Community Reporter