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Serif releases Affinity Photo 2.4
Check out the new features in the latest free update to the image editing and digital painting app, like support for HDRs as 32-bit PNG files.
Pilgway releases 3DCoat 2024 and 3DCoatTextura 2024
Check out the latest features in the digital sculpting, 3D painting and retopology app, and its cut-down edition for texturing work.
Sneak peek: Chaos’s new AI technologies
Check out the tech in development at Chaos Next, the firm's new 'AI lab', ranging from PBR material generation to 3D set extension.
Chaos unveils Project Eclipse
New product for 'rapid arch viz storytelling' will work with V-Ray and Enscape, and is due later this year. Here's what we know about it so far.
Is V-Ray for Blender back in active development?
Chaos is working on the integration between its V-Ray renderer and the open-source 3D software 'right now', according to its latest livestream.
Thinkinetic ships Pulldownit 5.7 for Maya and 5.8 for 3ds Max
Sizeable updates to the shattering and dynamics plugin add new Fast Stacking & Deactivation solver, new fracturing and simulation controls.
NVIDIA unveils new RTX 500 and RTX 1000 pro laptop GPUs
New 4GB and 6GB cards round out the low end of the Ada Generation GPUs for mobile workstations. Check out their other key specs.
Create stylized facial expressions in ZBrush and Character Creator
[Sponsored] The new ZBrush Face Tools plugin for Character Creator makes crafting expressions for 3D characters easy. Here's how it works.
Tutorial: Creating Realistic Fabric & Clothing for Games
Discover how to create realistic 3D clothing using Marvelous Designer and ZBrush with The Gnomon Workhop's new tutorial.
Atlux λ puts a virtual photo studio in Unreal Engine
Neat plugin formerly known as MetaShoot creates portfolio renders and visualizations in a few clicks. Check out its latest features here.
Adobe releases Photoshop 25.5
Check out the latest features in the image-editing software, including the option to create and share custom Adjustment Presets.
Maxon releases Cinema 4D 2024.3
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Maxon releases Redshift 3.5.24
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Nekki unveils Cascadeur 2024.1
See the features due in the next update to the AI-assisted animation software, including an interesting system for 'unbaking' mocap data.
Reallusion releases iClone Unreal Live Link 1.3
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Baga Grove lets you ‘draw’ plants into your Blender scenes
Neat plugin lets users draw outlines in the viewport and have them filled automatically with naturally randomized sets of 3D plants.
Chaos releases V-Ray 6 for Maya Update 2
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Tutorial: Design Futuristic Architecture Using Blender
Discover a complete concept design workflow based around the open-source 3D software with The Gnomon Workshop's new tutorial.
Open-source project ZLUDA lets CUDA apps run on AMD GPUs
Experimental tech lets NVIDIA-only apps, including RealityCapture and Arnold, run unmodified on AMD GPUs. Check out our FAQs on it.
Blender Foundation unveils Project Baklava
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
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