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Intro to Projection Mapping for the Beginner
Justin writes: This step-by-step guide to projection mapping will walk you through the entire process using Blender and fSpy. Learn how to take multiple real-world images to create realistic 3D assets using the projection mapping technique. Download the FREE images to follow along with the series: https://blenderfrenzy.com/collection/freebies-singles This is a FREE chapter from my recent [...]
How to Create Objects from Depth Maps in Blender
Satendra Saraswat writes: Hi everyone! In this video, I have shown a process of how you can use depth maps from any image to create objects in blender. I have also made a quick environment using geometry nodes & other basic techniques. Hope you like it.
Download free Houdini tools from SideFX’s Project Grot
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
5090 Blender Performance
Michael Bridges writes: This video dives into the upcoming Nvidia 50 Series GPUs, focusing specifically on their performance in Blender. I share my curiosity and predictions about how these cards will stack up against previous generations, highlighting the impressive advancements in raw power, memory bandwidth, and ray-tracing capabilities. By analyzing data and benchmarking predictions, I [...]
Master FACS Rigging for Facial Motion Capture
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Blender Jobs for April 25, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: KitBash3D | Community Marketing Specialist Paid work for two clips totalling 13 seconds. Modelling house flies and animating Experienced 3D modeller for indie game: Creating quality characters and environments Looking for experienced artist in product visualization Blender Animation Trainer & [...]
Unity 6.1: discover 5 key features for CG artists
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Procedural Chipped Paint Material
Ryan King Art writes: In this Blender tutorial we will create this Procedural Chipped Paint Material.
Adobe releases Photoshop 26.6
Check out the new features in the image-editing software, including nifty new Select Details options in the AI-based Object Selection tool.
How To Create Classic Style Arch Moldings in Blender 4.3
Widhi Muttaqien writes: Hi guys, In this tutorial video, I want to show you how to create classic-style arch moldings quickly and easily in Blender 4.3. You will also learn a unique technique to punch a hole in a surface as a replacement for the flawed "Extrude Manifold" command. I hope the tutorial is useful.
Chaos releases Corona 12 Update 2 for 3ds Max and Cinema 4D
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Blender 4.4: Rigging and Animation Updates
Todor Nikolov writes: This video is a detailed overview of recent Blender developments., with focus on Rigging and Animation updates. The main topic is Blender 4.4 and the new "Slotted Actions". But we also go over various smaller updates.
Get 260+ modular Wild West building assets for Unreal Engine
Get JustB Studios' 1850s Post Office Environment pack of 3D assets for free for two weeks on the Fab marketplace. For commercial use.
Get VFX artist Thomas Marcos’ free Blender clouds shader
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Free Add-on: MIDI To Visuals
M2V MIDI To Visuals is a Blender extension that generates animated 3D visualizations from MIDI files. Overview MIDI to Visuals converts MIDI files into synchronized 3D animations, mapping musical notes and instruments into dynamic visual sequences. Features Multiple visualization types: BarGraph - Creates one cube per note, animated in sync with the music Notes Strip [...]
NVIDIA open-sources PhysX’s GPU simulation code
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Hair Cinematic Tool 2.0 simplifies hair shading in Unreal Engine 5
Argentum Studio's in-house tool simplifies the process of lighting and rendering hair and fur in Unreal Engine 5.5. Free for a month.
Isometric Roman House Tutorial
polygonrunway writes: Let’s model and render out a cool isometric Roman style architecture building in Blender.
Best Laptops for Blender in 2025
Paul Caggegi recently posted this on the CG Cookie blog: If you're just starting out, or you're looking to upgrade your laptop's hardware for using Blender on-the-go, you've no doubt googled "will my laptop run Blender?" You don't just mean "will Blender boot up and function?" you mean "will I be able to take my [...]