Aggregator
Kiri Engine 4.0 is out for Android and iOS
Mobile 3D scanning app now lets you export an unlimited number of photogrammetry or Lidar scans for free. Check out the other changes.
Extinct: Tides of Terror short film
90 million years ago, the seas were a dark and dangerous place, especially for young and curious reptiles that ventured too far from the protection of their mother. https://www.youtube.com/watch?v=HYZnt8fufcA
Animating an LED Countdown Clock in Blender 4.5
Polyfjord hosted a three-hour long live modeling session last week where he also took live questions. This is a super in-depth video with a very slick end result.
Sketchasaurs - Spinosaurus
Jacob Wheeler creates animated dinosaurs using Grease Pencil and puts them in a 3D environment. Deinonychus I’ve been using Blender for well over a decade and have posted my work across multiple websites over that time (including my own portfolio), but this is the first one that really gained some popularity. All models, shading, rigging, [...]
Howler 2026 is out
Check out the new features in the digital painting and animation app, including AI image editing, audio editing and particle effects tools.
Quick & Easy Sci-Fi Panels & Structures in Blender
Create some Sci-Fi structures and panels in this beginner-level tutorial by ChuckGD.
Anime Girl Course Overview - Early Bird Discount [$, promoted]
This video gives a detailed overview of the lessons you can expect from the new Anime Girl creation course. You can still take advantage of the early bird discount for a little while, so if you've always wanted to learn how to create stylized characters in Blender, now's a good time to start. Grab the [...]
Martin Klekner: "How I Make Stylized Shots in Blender"
In this video Martin Klekner breaks down how he creates his stylized shots in Blender with Non-Photorealistic Rendering (NPR). using Shader-to-RGB materials, Grease Pencil lines, camera projection, and hand-painted textures to bring the shots to life.
ASWF adopts ACES
Movie industry standard for color management becomes the latest open-source project to be hosted by the visual effects industry body.
Object Selection Mode
Blender Developers Meeting Notes: 01 September 2025
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-08-18 iPad/Tablet Design Workshop 2025-08-28 Core Module Meeting 2025-08-28 Pipeline & I/O Module Meeting 2025-08-28 Compositor Meeting Notes 2025-08-29 Projects Updates meeting 2025-09-01 Viewport & EEVEE Module meeting New Features and Changes This is a selection of changes that happened over the last [...]
Chaos releases Vantage 3.0 in beta
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Blender Jobs for September 5, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Lead 3D Artist - Monopoly GO! Senior VFX Artist - Monopoly GO! Twine | Freelance 3D Artist Fully Remote 3D Paid Blender role, apply now work next week! Multiple openinf Invisible Expert Marketplace | 3D Modeler Specialist - AI Trainer [...]
Best of Blender Artists: 2025-36
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
An Even Better(!) Eevee Subsurface Scattering Translucency Shader
Gleb Alexandrov writes: Update: Since you guys really enjoyed the new Eevee translucency method suggested by Adam Janz, and Reddit blessed it with 1500 upvotes, I give you the SSS translucency tuto.
Chaos adds AI Material Generator to V-Ray 7.1.2 for SketchUp
Experimental cloud-based tool generates PBR materials and texture maps from real-world reference photos. Find more details here.
3DCoat Low-Poly Modeling for Beginners #30. Dinosaur. Part 6
3DCoat Low-Poly Modeling for Beginners #29. Dinosaur. Part 5
3DCoat Low-Poly Modeling for Beginners #28. Dinosaur. Part 4
Hard Surface Modeling in Blender - Cylinders & Booleans
Here's an excellent introduction to some basic modeling techniques by Josh from Blender Bros.