BlenderNation
Blender spotted in Boston Dynamics’ Atlas football pipeline
Blender shows up repeatedly in the making-of for “School of Football”, Boston Dynamics’ collaboration with Hyundai, as part of their pipeline to teach their Atlas robot to move using one of the hardest, most dynamic motion references out there: football – ahead of the upcoming World Cup. Hat tip to Gab Mon for finding this […]
Creating a Helicopter Robot in Blender
In this 8 part Blender tutorial series we will create this Helicopter Robot.
Best of Blender Artists: 2026-24
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for June 12, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [PAID] Blender Animator & Technology Storyteller | Ad-Hoc / Remote NextCG is Looking for Artists Senior Animator (Remote/Permanent) [European Union] Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe [PAID] VFX Layered Clip Licensing — AI Research Project […]
A Quick Guide to Fields in Blender’s Geometry Nodes
A quick but very clear and thorough explanation of Fields in Blender’s Geometry Nodes by Richard Yot. This fundamental concept is the key to understanding how selections are made, and how data flows in the node graph.
2D Face Rig Making Course for Blender with Procedural Textures
Mumu Mundo writes: My 2D mouth and eyes rigging tutorials are getting old, so I decided to update the material and combine it into a step-by-step course that creates a full 2D face rig.complete with animated eyebrows and a nose. We’ll start by modeling the face and adding materials, then jump into shape keys – […]
Best of Blender Artists: 2026-23
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Stop Wasting Days Rendering in Blender
Boost your render times with Render Optimizer Pro. Introducing Render Optimizer Pro for Blender 5.x A professional-grade intelligent render analysis and optimization system designed specifically for modern Blender pipelines. Instead of forcing users to manually experiment with hundreds of render settings, Render Optimizer Pro analyzes your scene automatically and applies optimization strategies based on: geometry […]
Blender Jobs for May 29, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [Paid] Video Editor Wanted — Blender Addon Tutorial + Trailer [PAID] 3D Character Modeler needed — 7 stylized characters, 2-week turnaround Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe Senior Character Artist Unity3D Europe, Remote / Permanent […]
Best of Blender Artists: 2026-22
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
How to Fix Bad Walk Cycles
Learn how to fix bad walk cycle animation and turn stiff movement into believable character motion. This complete tutorial covers timing, weight, posing, hip rotation, overlap, foot contact, and professional animation workflow techniques. Dikko writes: In this animation tutorial, I break down common walk cycle mistakes and show how to improve them step by step […]
MacBook Neo Blender Sculpting: Honest Polycount and Memory Performance Test
Can Apple’s cheapest laptop genuinely handle Sculpt Mode? Michael Bridges put the MacBook Neo through a full stress test to find out where it breaks, then compared it against two very different machines. In this video I push the MacBook Neo from 200,000 to 12 million polygons in both Object Mode and Sculpt Mode, testing […]
Free Download: Generate Wooden Houses with this Geometry Nodes setup
KuboZ created this real-time house editor for his Bachelor’s thesis. Wallachian House Generator is a Geometry Nodes library for Blender. Create and edit buildings with the traditional architectural style of the Moravian Wallachia region and its surrounding areas! The modifier will transform a simple shape into a wooden house in a few clicks! The library […]
No Text Accent in Blender using Linux Mint? Easy Fix
Washington solves a minor annoyance he found with Linux Mint. I came across this issue in Blender while using It in Linux Mint. No text accent at all. In this video I show how to fix the issue using the tool I have created to remove the barrier that prevents Blender to understand Keyboard accent […]
Free Download: Blender Cobweb Generator
Thomas Kole shares this geometry setup to generate cobwebs for any mesh in Blender. It includes a physics simulator with an interactive mode, allowing you to tweak the result.
Best of Blender Artists: 2026-21
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for May 22, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: REMOTE: 2D NSFW Artist / Comic Designer / NSFW 18+ / 2D Animator Looking for a Level Designer — Low-Poly Map Looking for a paid 1:1 tutor, stylized 3D character modeling (Blender, Kirby/Nintendo-style) Paid work to clean up STL file […]
Course: Using Blender to Draft CAD-Style Floor Plans and Export Scaled PDF
Learn how to draft 2D floor plans in Blender from scratch: add dimensions, import DWG blocks, render NPR line art, export to scale with this new course by Allan Brito. Most people associate Blender with 3D rendering, animation, and visual effects. But Blender’s precision modeling tools, real-world unit system, and NPR rendering engine make it […]
Subsurface Scattering for Beginners
In this Blender tutorial Ryan King explains how to use Subsurface Scattering for beginners.
PHENIX – a GPU-native particle system for Blender
Issanou updated his Blender particle system to run entirely on the GPU. I just released the GPU version of Phenix: the result of a full year of dedicated development to finally complete the vision I had for this tool. The entire particle simulation now runs on your graphics card, not the CPU — so you […]
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