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Blender Developers Meeting Notes: 22 June 2026

21 hours 51 minutes ago
Notes for weekly communication of ongoing projects and modules. Welcomes Le Gia Bao receives a development fund grant to help the EEVEE & Viewport team. Modules & Projects 2026-06-16 Nodes & Physics Module Meeting 2026-06-16 Animation & Rigging module meeting 2026-06-17 Pipeline & I/O Module Meeting 2026-06-17 User Interface Meeting 2026-06-19 Project Updates meeting 2026-06-19 […]

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n8n

Blender Jobs for June 26, 2026

1 day 2 hours ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: For Hire: 3D Environment Artist 3D jersey mock up for specific pattern – paid work Looking to hire Blender Enthusiasts Blender Technical Artist – Camera Projection Mapping to Custom 5-Sided Immersive Room Template Character Animator Developing a Christmas Tree App […]

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Bart

Hard Surface Sculpting Course Free Lesson

2 days 6 hours ago
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.

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Community Reporter

Goodbye BlenderKit, hello Blendkit!

3 days 7 hours ago
For several years, the Blender Foundation has been asking to not use the name ‘Blender’ in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a […]

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Community Reporter

Easiest Modeling Technique?

3 days 20 hours ago
In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques.  

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Community Reporter

Blender 5.2’s New Grease Pencil Fill is a Game Changer

5 days 6 hours ago
Blender 5.2 LTS introduces a game-changing update for 2D artists: the Delaunay Fill Algorithm. In this in-depth tutorial, I explore why this shift from pixel-based flood fill to a geometric solver is a “huge deal” for Grease Pencil users. Mumu Mundo writes: The new engine provides faster, more accurate fills that are zoom-independent, finally solving […]

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Mumu Mundo

Blender Jobs for June 19, 2026

1 week 1 day ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: VFX Artist — Layered Clip Licensing for AI Research Searching for 3d Vehicle artist (Paid) Looking for archiviz and video editor freelancers Multidisciplinary Visual Artist — 3D, Animation & Live Visuals **# 3D/AI Generalist / Blender** [Freelance] Architectural Concept Artist […]

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Bart

Blender spotted in Boston Dynamics’ Atlas football pipeline

1 week 5 days ago
Blender shows up repeatedly in the making-of for “School of Football”, Boston Dynamics’ collaboration with Hyundai, as part of their pipeline to teach their Atlas robot to move using one of the hardest, most dynamic motion references out there: football – ahead of the upcoming World Cup. Hat tip to Gab Mon for finding this […]

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Community Reporter

Blender Jobs for June 12, 2026

2 weeks 1 day ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: [PAID] Blender Animator & Technology Storyteller | Ad-Hoc / Remote NextCG is Looking for Artists Senior Animator (Remote/Permanent) [European Union] Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe [PAID] VFX Layered Clip Licensing — AI Research Project […]

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Bart

2D Face Rig Making Course for Blender with Procedural Textures

2 weeks 5 days ago
Mumu Mundo writes: My 2D mouth and eyes rigging tutorials are getting old, so I decided to update the material and combine it into a step-by-step course that creates a full 2D face rig.complete with animated eyebrows and a nose. We’ll start by modeling the face and adding materials, then jump into shape keys – […]

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Mumu Mundo

Stop Wasting Days Rendering in Blender

3 weeks 4 days ago
Boost your render times with Render Optimizer Pro. Introducing Render Optimizer Pro for Blender 5.x A professional-grade intelligent render analysis and optimization system designed specifically for modern Blender pipelines. Instead of forcing users to manually experiment with hundreds of render settings, Render Optimizer Pro analyzes your scene automatically and applies optimization strategies based on: geometry […]

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Community Reporter
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19 minutes 8 seconds ago
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