Aggregator
Normal Map to Mesh Pt 3
COLOR FOLDERS in Windows: How to make and install your own
Free Download: PCB Generator for Blender 4.0+
Here's a cool free add-on for a Saturday Blender project: Ivo van de Grift created a Geometry Nodes based electronics generator. Create a PCB/Motherboard on the fly in Blender, just tweak the settings in the Modifier Tab and you got a unique asset for your Blender project. All PCB's are procedural generated with a custom [...]
"The Future of Extended Reality for Development" by Hogan Mastanduno, Jonas Holzman, Ruoya Sheng at Blender Conference 2025
PICO is collaborating with Blender to bring Extended Reality (XR) into the heart of the Blender ecosystem.
Toi et Moi Ring Modeling Blender + Jewelcraft
Learn how to create Jewelry with Blender and the Jewelcraft add-on. Yoji writes: Hi everyone! I share with you this tutorial with Blender and Jewelcraft! Happy blending!
The Best Way To Animate Water In 3D
Overview of Modelling and Rigging the Shoulder
Here's a complete overview of one of the more tricky areas of a character to setup for animation... the Shoulder. Anthony writes: Given its extensive range of movement, there's no single or simple solution to achieving good looking deformation. As such, this video shows all the components (topology, bone placement, custom bones, weight painting, modifiers) [...]
3DCoat UI: Text and Shape Layers
"Slow Crafting VR: Hand-Drawn Textures and Worlds" by Beatriz Ruthes at Blender Conference 2025
In this talk, Beatriz Ruthes shares her process of building a VR environment entirely in Blender, in which every object and texture originates from hand-drawn illustrations on paper. Developed during an experimental artist residency in Luxembourg, the project explores how traditional techniques can bring warmth, intimacy and emotional resonance to digital spaces.
Boris FX releases Silhouette 2025.5
See the neat new AI-based masking workflows in the roto and paint app, including a new Face ML node for automatic facial segmentation.
Finally! N-Panel fix for Blender
Pixar unveils the new features of RenderMan 27
Check out the changes coming in the 'most significant release in a decade' for the heavyweight renderer for animation and VFX.
"Inside Blue Zoo's R&D: Building a Digital-First Toolkit in Blender" by Dane Winn, Vasil Shotarov, Joshua Palfrey at Blender Conference 2025
Join Blue Zoo for a look inside ZooKit, our powerful toolkit for Blender. We're building a workflow where a single artist or small team can take an idea from design to final render. This talk explores how we use Geometry Nodes and Rigify for character creation, world-building, and look development. We'll share our R&D process, [...]
Theory Accelerated releases Axiom 4 for Houdini
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Free Download: Sky Atmosphere
This is a free real-world sized Earth atmosphere system made with Geometry Nodes, it's making use of volumetrics to achieve realistic scattering shading and has the limb darkening effect on the Sun.
Get 150+ modular assets to create wooden cabins in Unreal Engine
Environment artist Maarten Hof's Modular Rural Cabin pack of AAA-style game assets is free to download for the next two weeks.
Create a 3D Tree in Blender with Grease Pencil
PIXXO 3D shows a simple trick that converts a Grease Pencil drawing into a full 3D shape using a skin and subdivision modifier.
Medieval Textured House Tutorial
Let’s create a complete small medieval house model from scratch in Blender, including modeling, texturing and lighting!
Blender Grease Pencil - Are You Using the Right Coloring Method?
Grant Abbitt breaks down the two main techniques you need to know: using Materials and using Attributes. Learn the pros and cons of each method to optimize your workflow and improve your digital art.
"Compositing 5.0: Powerful yet Simple" by Habib Gahbiche at Blender Conference 2025
Many new features in the compositor are making compositing in Blender more powerful. In this talk, Habib will showcase these new features in the compositor and talk about the challenges of designing features for power users while keeping the experience simple for more casual VFX artists. He will also share the compositor roadmap and explain [...]