BlenderNation
Best of Blender Artists: 2025-41
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Export Buddy Pro – One-Click LODs, Collisions & UE5 Export for Blender [$]
Introducing Export Buddy Pro — a powerful Blender add-on designed to streamline the game asset export pipeline for Unreal Engine 5 and Unity developers. Exporting assets manually from Blender can be slow and error-prone. Renaming meshes, setting up LODs, assigning collisions, and exporting one by one quickly eats up valuable production time. Export Buddy Pro [...]
Easy animation with overshoot and anticipation
Make your animation look more natural with automatic keyframes. Easy enough for beginners and really quick, plus you can build on top of it with custom poses to make it even better. https://youtu.be/DLzcSSzVjeI
Blender Developers Meeting Notes: 6 October 2025
Notes for weekly communication of ongoing projects and modules. Welcomes Tariq Sulley receives a development grant to help with bugfixes and improvements in the Modeling module. Announcements Aras Pranckevičius has accepted responsibility of the Sequencer module owner! The module page has been updated, showing the state and dynamics in the module. Modules & Projects 2025-09-29 [...]
"Step Inside the Viewport: CATWALK’s VR-Driven Production Workflow" by Toni Mortero, Lidia Luna at Blender Conference 2025
Discover what it could be like to work inside Blender’s 3D viewport using a VR headset and 6DOF input.
Let Blender Animate Hair For You (Using Cloth Simulation)
Getting hair to move naturally in Blender can be tricky, but in this video Vlad shows you how to achieve realistic, cinematic hair motion using cloth simulation (no complex rigs needed). We’ll cover: How to use cloth simulation to automate your hair animations Setting up realistic hair physics that actually behave properly Tips for collisions, [...]
How to Create Anisotropic Material in Blender
Learn how to create anisotropic shaders to achieve a brushed metal effect in Blender. You'll be able to adjust the rotation and tint to match your design needs.
"Blender JAM – A Collective Animation Experiment" by Eli Rabinovich at Blender Conference 2025
Blender JAM is back at BCON! This fast-paced, collaborative event challenges you to create a 1-second animation in Blender. You'll get a pre-rigged character and a unique creative constraint based on a shared theme, all under a tight time limit.
"Custom Particle Systems in Geometry Nodes" by Kris Meeusen at Blender Conference 2025
With the introduction of simulation nodes, many popular physics systems can now be created directly within Geometry Nodes. One of the easiest and most enjoyable systems to start with is a particle system. Once you understand the basics, it becomes a lot of fun to creatively bend the laws of physics.
Create Textured Knit & Woven Designs in Blender for 3D Printing + Free Project File
Kevandram explores Blender techniques for creating the illusion of woven materials in Blender. I’ve been seeing a lot of these woven 3D printed designs and wanted to see if I could pull it off in Blender. In this video, I’ll walk you through two different ways to make textured woven designs in Blender for 3D [...]
New Crazy Blender 5.0 Features
Blendereverything shares another compilation of videos - this time focusing on the features of the upcoming Blender release!
Easy Rig Customization
yoji writes: Hello there! Here is my latest tutorial on rigging in Blender. Enjoy and happy blending!
"The development story of "Story Tools"" by Falk David, Pablo Fournier at Blender Conference 2025
The "Story Tools" project is aimed at improving existing functionality in Blender for crafting stories. Specifically, the goal is to improve storyboarding and layout workflows, working with multiple scenes and cameras, and managing shot continuity.
How to Make Low Poly Animals
In this Blender beginner tutorial Ryan King will create these three low poly animals.
New Dark Virtual Comedy!
Smoking Monkey writes: For those interested-our film "Beast of the Black Forest" using a lot of techniques gleaned from Blender guru Ian Hubert, premiers out here in the Wisconsin hinterlands on October 17th, with a YouTube launch on the 18th. Here's the trailer. Thanks!
"Funny Legs: a 2D show by a 3D animator" by Yana Zavialova at Blender Conference 2025
Funny Legs is an animated show on YouTube created entirely by one person, from modeling to render. In this talk, a 3D animator, Yana Zavialova, will tell how she has built an efficient pipeline that allows her to create a 1-minute episode in 2–3 weeks. She will share the Blender tricks (like rigging the color, [...]
The Seven Principles of Photorealism
A free infographic that outlines the essential steps in creating photoreal renders by Richard Yot. This resource will be helpful whether you’re a beginner or a pro, and will help you achieve that extra 10% that elevates your renders from good to awesome. Check it out here.
Blender Jobs for October 3, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: (Paid, International) Hiring For Low Poly Modelling + Animation (GIG, Paid, in $): 3D modeling, texturing, and rigging help needed in blender For more jobs, look here.
Best of Blender Artists: 2025-40
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
"Bringing concepts to life - Framestore's Visual Development" by Stefan Mayr, Juan Francisco Hernández Mendoza at Blender Conference 2025
How Framestore's Visual Development Department is integrating Blender in their workflow to create high quality Creature and Environment concepts
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