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Beeble launches SwitchLight 3.0

1 week 6 days ago
New video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction. Can now be run offline, as well as in the cloud.
Jim Thacker

Blender Jobs for November 7, 2025

1 week 6 days ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 2D to 3D Junior 3D Environment Artist (On-site, only Romania) Looking for 3D Character Animation Generalists for freelance opportunity! Paid Work Web Developer (Interactive 3D / Three.js) Generative AI Consumer Good Brand Video Game Art Director Senior UI Artist - [...]

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Bart

Autodesk releases Flame 2026.2

1 week 6 days ago
New AutoMatte AI model in the VFX and finishing software automatically creates mattes for the hero object in a shot. See the other new features.
Jim Thacker

How to Straighten UV's

2 weeks ago
Jan van den Hemel writes: How to Straighten UV's so you can put textures on curved objects (Mio3 UV, UVTools, TexTools) https://youtu.be/NGzkUkPBtQY

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Jan van den Hemel

Submarine Emerge Simulation

2 weeks ago
A great fluids sim by BlindIllusionist! Hey everyone, Please check out my newest project, a submarine breaching through the surface simulated with Flip Fluids. You can see the animation and a breakdown here:

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Bart

Blender Developers Meeting Notes: 3 November 2025

2 weeks 1 day ago
Notes for weekly communication of ongoing projects and modules. Announcements Blender 5.0 release cycle has been expanded by one week to give people more time for bug fixes and documentation. Modules & Projects 2025-10-27 Modeling Module Meeting 2025-10-28 Nodes & Physics Module Meeting 2025-10-28 Sequencer meeting notes 2025-10-28 Render & Cycles Meeting 2025-10-30 Animation & [...]

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n8n

Blender 4.2 and 4.5 LTS Updates

2 weeks 2 days ago
It’s time to update your Blender! Two new releases are available today. Blender 4.5.4 LTS addresses 63 issues since 4.5.3 Blender 4.2.15 LTS addresses 13 issues since 4.2.14 You can download these versions and check their changes here.

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Bart