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Adobe releases Substance 3D Painter 9.0
3D texture painting software gets neat 3D path system for painting along editable Bezier guide curves.
Epic Games releases RealityScan for Android
Turn photos into 3D models with the free mobile scanning app. Now works on Android as well as iOS.
Download Epic Games’ free Electric Dreams sample
Free environment scene demos Unreal Engine 5.2's Procedural Content Generation framework and Substrate materials.
Reallusion ships Headshot 2.0
AI-assisted head-generation plugin for Character Creator can now turn 3D meshes - including partial facial scans - into full CC4 characters.
Reallusion ships Character Creator 4.3 and iClone 8.3
Check out the new features in Reallusion's 3D character generator and real-time animation software.
175 Years | Domtar | Coat of Arms
Rokoko unveils Coil Pro
Nifty new electromagnetic field generator will reduce drift when used with Rokoko's Smartsuit Pro II and Smartgloves mocap systems.
Tutorial: Stylized Environment Creation for Games
Discover how to create assets for games with The Gnomon Workshop's new beginner's guide.
Designing and building HERO objects: Blender SCI-BOX Workshop Part 4
Maxon ships Redshift 3.5.16
Update improves CPU rendering performance, adds render backplate system in 3ds Max, deformation motion blur in Blender.
FutureWorks Brings Blockbuster VFX to Comedy-Drama Selfiee
FutureWorks worked on more than 1,500 shots for the comedy-drama directed by Raj Mehta.
Luiz Elias ships Mush 3D 2.0
Neat tool for sculpting and deforming animation caches from other DCC apps gets new FBX pipeline for use with game engines.
Adobe releases Substance 3D Modeler 1.3
Virtual reality modeling software gets new live Boolean preview and support for viewport ray tracing.
How I Created the Universe in 10 Minutes | Blender Tutorial
Epic Games releases MetaHuman Animator
Hotly tipped toolset can transfer facial motion from iPhone footage to a MetaHuman in Unreal Engine.
Watch amazing MetaHuman Animator demo Blue Dot
Photorealistic short shows the quality of facial performances provided by Epic Games' new UE5 mocap toolset.
5 Questions To Consider When Creating Styleframes
By Caroline Le, host of The Styleframe Saturdays podcast.
Creating Morph Targets in 3DCoat
Chaos releases V-Ray for Houdini Update 1
Check out the new features in the Houdini edition of V-Ray, like the TexBump2Glossiness node for materails like skin.