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Boris FX releases Sapphire 2026.5

6 hours 31 minutes ago
Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.
Jim Thacker

Autodesk releases Maya 2027.1

1 day 2 hours ago
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Jim Thacker

Adobe releases Photoshop 27.7

1 day 4 hours ago
See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.
Jim Thacker

PHENIX – a GPU-native particle system for Blender

1 day 7 hours ago
Issanou updated his Blender particle system to run entirely on the GPU. I just released the GPU version of Phenix: the result of a full year of dedicated development to finally complete the vision I had for this tool. The entire particle simulation now runs on your graphics card, not the CPU — so you […]

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Community Reporter

Blender Developers Meeting Notes: 18 May 2026

2 days 1 hour ago
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-05-11 Grease Pencil Module Meeting 2026-05-12 Render & Cycles Meeting 2026-05-12 Sequencer Meeting 2026-05-12 Sequencer Meeting 2026-05-13 User Interface Meeting 2026-05-18 Viewport & EEVEE module meeting New Features and Changes This is a selection of changes that happened over the last week. For […]

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n8n

Celsys releases Clip Studio Paint 5

2 days 7 hours ago
Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.
Jim Thacker

Free Add-on: General Ambient Occlusion in Blender

2 days 8 hours ago
Washington takes some inspiration from V-Ray and extends Blender’s AO with this add-on. In this video I am showing you this add-on that brings extra ambient occlusion to the render tab, similar of what Vray can do, but in Cycles. We all know that we can tweak Ambient Occlusion in Compositor, but lets agree that […]

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Community Reporter

Ball & Bars with Geometry Nodes

4 days 1 hour ago
Design a minimal motion system combining vertical bars and dynamic spheres. Learn structured animation timing, motion layering, and balanced composition techniques.

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Community Reporter

From Caricature to Mocap: Building a John Wick 3D Character for Blender with CC5

4 days 7 hours ago
For many solo developers and 3D illustrators, the “character hurdle” is the most common reason projects remain unfinished. Traditionally, building a high-end character like a John Wick caricature demands a daunting manual workflow: sculpting from a sphere, retopologizing for animation, unwrapping UVs, and weight painting a suit. This breakdown focuses on a pipeline that skips […]

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Bart

Clean up your Blender Data with Scene Auditor Pro

6 days 1 hour ago
Large Blender scenes become messy fast. Duplicate materials pile up silently. Hidden orphan datablocks inflate file sizes. Massive textures destroy memory usage. Dependencies become impossible to track safely. Scene Auditor Pro helps find and clean up junk in your Blender projects.<!–more–> Eventually, many artists reach the same point: “Why is this .blend file suddenly 2GB?” […]

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Community Reporter