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Link, Append, Pack & Library Overrides Explained

5 days 11 hours ago
Michael Bridges breaks down Blender's asset importing system, showing you exactly when to use Link, Append, and Pack. I'll help you avoid the two most common asset nightmares: broken update propagation and accidental global overrides. Have you ever linked assets perfectly, made updates to the source file, but nothing changed in your scene? Or worse, [...]

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Michael Bridges

Before You Buy a GPU for Blender, Watch This

6 days 10 hours ago
Michael Bridges walks you through the 10 essential factors for choosing the perfect GPU for your Blender workflow, from physical fit and VRAM needs to power requirements and future-proofing. By the end, you'll know exactly which GPU matches your budget and workflow without overspending. Have you ever wondered why your friend's cheaper GPU renders faster [...]

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Michael Bridges

Best of Blender Artists: 2025-51

1 week ago
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. This week's list is longer than usual as the yearly 10 Cubes Challenge is running, and I decided to keep those entries in as well.

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Bart

Blender Jobs for December 19, 2025

1 week 1 day ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 3D Environment Artist Portfolio Review – Disabled 3D Animator (Indie Animated Series HEROES For more jobs, look here.

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Bart

The Eevee Ray Tracing Hack That Shouldn’t Exist

1 week 1 day ago
Unlock full control over EEVEE’s indirect lighting! In this tutorial, Gleb Alexandrov reveals a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t exist in the official settings.

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Gleb Alexandrov

Adobe releases Photoshop 25.2

1 week 2 days ago
Latest update to the image-editing and digital painting software adds the option to choose new third-party AI models for Generative Fill.
Jim Thacker