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Weight maps

admin
Thu, 05/27/2021 - 19:52

Beginner

Weight maps allow you to influence the mesh based on a color map.   Learn weight maps in 5 minutes.

Before you paint a weight map

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Drivers

admin
Thu, 05/27/2021 - 19:48

Drivers

Help rig characters or props

Beginner

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Animation

admin
Thu, 05/27/2021 - 19:31

Beginner

Keyframes hold information about where your object is in space in the layout and time on the timeline.

 

The timeline shows you where your Keyframes are in your Animation

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Texture Painting

admin
Thu, 05/27/2021 - 19:10

Beginner

Beginner Texture painting a mushroom. Nice paced video. Start easy.

 

 

Easy to understand basics

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Modeling Tutorials and Misc Modeling Tips

admin
Thu, 05/27/2021 - 18:08

Beginner

 

The Blender Bros have cornered the market in how to do hard surface modeling.  It's easy to see why with great tips from them like the video below.  He has several rules that he uses that make sense when modeling.

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Compositor Nodes

admin
Thu, 05/27/2021 - 16:09

Compositing Nodes in BLender by Daniel Kraft

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Blender Modifiers

admin
Thu, 05/27/2021 - 16:05

Beginner

 He explains what each modifer does, I think in blender 2.8

 Lots of tips about modifiers, and seeing the examples he has helps you understand what they do.

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Recent Blender News

Blender Jobs for November 26, 2024

  • BlenderNation
1 year ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Animating industrial product, 200 Euros. models are ready, scene is ready, only keyframing and devel For more jobs, look here.

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Blender Geometry Nodes – Boats: A Procedural Approach to Shipbuilding [$]

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10 months 1 week ago
Neil from 3D Tudor introduces his geometry node Jedi's new course - 'Blender Geometry Nodes – Boats', bringing node-powered shipbuilding straight to your screen. Why spend hours on repetitive modeling tasks when you can procedurally generate entire fleets in minutes? 'Blender Geometry Nodes – Boats' lets you fine-tune boat details—like seats and UV mapping—without redoing [...]

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Dive into the creative journey of Rodolpho Rodrigues as he transforms everyday inspiration into a realistic 3D bird, using Blender’s particle system, procedural textures, and beautiful lighting to bring his vision to life. INTRODUCTION Hello, my name is Rodolpho Rodrigues. I was born and raised in the city of Anápolis-GO, Brazil. I am a biologist [...]

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Don't get Frustrated Get a fast 3d rig

Gaming Rig

Blender is a powerful program and if you don't have a fast enough rig, you won't be able to do the things you really want to.  Forget about simulations, or large scenes.  
Get 32gigs of ram or more, (ddr5 ram just dropped in price), Get a VideoCard with 12gb of vram or more, get a large M.2 drive, and an 8 to 16core Processor. 

 

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The Material Point Method (MPM) is a powerful technique for physical simulations, combining elastic, rigid, sand, and fluid objects. Over the past decade, it has become an important tool for VFX. Houdini and Maya already support it. In this talk, you will get an intuitive explanation of how MPM works and a showcase of a [...]

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Can you tell which cow is fake? 👀 #cgi #3d #vfx

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