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Build the Most Animator-Friendly Face Rig

2 months 1 week ago
mv.artz shows how to create a dynamic and efficient face rig in Blender that's perfect for stylized character animations, allowing you to spend less time rigging and more time animating. You want to get through the rigging stage as quickly as possible so you can dive into animating expressive faces, right? However, rigging—especially facial rigging—takes [...]

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mv.artz

Autodesk releases 3ds Max 2026.2

2 months 2 weeks ago
Check out the changes to the 3D modeling and animation software, including the option to send objects from a Max scene to a USD stage.
Jim Thacker

Breakdown: Old Windmill

2 months 2 weeks ago
Tomek Napierała shares a quick breakdown video of his NPR style 'Old Windmill scene. This scene is a continuation of my efforts to emulate a 2D look with 3D graphics. Despite a few flaws, I’m really happy with how this whole thing turned out. I learned a lot of new things and improved my skills [...]

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Bart

Sneak peek: Houdini 21

2 months 2 weeks ago
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Jim Thacker

Conform Object Gets an Experimental Modifier for Blender 4.5+ [$]

2 months 2 weeks ago
Conform Object wraps objects onto another object surface in one action in Blender. The Conform Object add-on just received an experimental update in version 1.6 — introducing a modifier powered by Geometry Nodes for Blender 4.5 and above. This new modifier version of the tool brings key benefits: Faster performance on dense meshes Improved non-destructive [...]

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markkingsnorth