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Hyper Realistic Water is this EASY in 3D Graphics
Blender Dot Material Group
Making a 3D Pokémon Card in Blender
Cody Gindy writes made a 3D Pokémon card illustration using Blender. In this video, I take you through the process. That includes: texturing with real life markers, digital painting, little shading tricks, compositing, starting over, and more :) This is not a tutorial, it's a quick overview of the workflow. I had a lot of [...]
Sculpting tools: Surface Array.
2 Free Addons for Blender: Remap and Remove
this Blender feature should be ILLEGAL
the Easiest VFX Tutorial Ever.
3DCoat UI - Brush Preview Options
Live Smooth
After Effects’ latest beta lets you preview HDR comps
Check out the latest beta features in the compositing and motion graphics app, including the option to preview HLG and PQ video.
Blender Reel: Xeroflow
Some great and diverse work by Blender user Xeroflow!
Making Flow – Interview with director Gints Zilbalodis
In this interview, Gints Zilbalodis, writer and director of the film, shares how Blender was instrumental in the creation of the film.
New version of iOS and Android scanning app Kiri Engine
Kiri Engine 3.13 improves the quality of 3D Gaussian Splatting in the app, sharpening scans and reducing 3DGS file sizes 'approximately 50%'.
RE:Vision Effects launches Twixtor Standalone
GPU-accelerated, AI-powered video retiming tool can now be used without a host app, for under half the price of a regular plugin license.
Behind the Scenes: Iron Sentinel
Dive into Yusuf Salih Özdemir’s creative journey as he masterfully crafts a medieval knight, blending realism and fantasy through intricate armor design, detailed texturing, and dynamic posing. INTRODUCTION Hello, I’m Yusuf Salih Ozdemir (y2art). My journey into the creative world began at a very young age with graphic design, and today it has positioned me [...]
This Blender Shader is the Secret to Magical 3D Art
Levi shows how to set up a stylized crystal shader in Blender for manga-like effects, using only shader nodes!In this tutorial I walk you through, the process of creating a procedural, stylized crystal shader in Blender. I made it beginner-friendly, so if you haven’t touched shader nodes yet, you should also be able to follow [...]
See the new features due in Unreal Engine 5.6 and beyond
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Left Angle releases Autograph 2025
Big update to the compositing and motion design app adds a DaVinci Resolve Live Link, an After Effects converter - and a new free edition.
C-Beams - 1 Year of Development
C-Beams is a Space Action RPG made using Unreal and Blender.You can publicly follow its development from the team's weekly devlog videos. John Logostini reports on the project.After our first year of development, the new Distant Light Games team has finally announced our first project, C-Beams a new Space Action RPG being developed in Unreal [...]