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Citigen 2026 Scifi Pack is Coming [$]

2 months 1 week ago
Georgie is asking for your input on his upcoming version of Citigen. Citigen 2026 is coming with a Sci-Fi pack, but your opinions matter! Citigen can now come with city blocks and buildings where no building looks identical, but .... Would you prefer (1) a lower-spec-pc-friendly version with limited roads & intersections? Or (2) would [...]

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Georgie

3D Generalist Showreel 2025

2 months 1 week ago
Sergey_Minenko writes: This reel showcases my work as a 3D Generalist across films, Netflix series, and commercial projects. Featured works include Fight or Flight, Great Expectations, Moawia, as well as advertising projects for NASA, Saudia Airlines, and HP. Modeling: Blender Texturing: Substance Painter  

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Bart

Scene Group releases Cavalry 2.5

2 months 1 week ago
Big update to the motion design software adds a planar tracker, chroma keying, and support for file referencing to create precomps.
Jim Thacker

Trailer: Angela's Dream

2 months 1 week ago
Animation Renaissance Studio present the result of almost 5 years of work with their trailer of "Angela's Dream", which has been submitted to various film festivals. Richard Culver writes: This started as a project called We Thrive Together, which I decided to turn into a feature. Angela’s Dream is basically an excerpt from the larger [...]

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Bart

Blender Jobs for October 10, 2025

2 months 2 weeks ago
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Art Director Junior / Middle 3D Generalist Professional Animator- Sports Safety Innovation Project Looking for Environment + Hard Surface + Animation Generalist for a large paid project 3d generalist Visual Development Artist 2D Artist For more jobs, look here.

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Bart

Export Buddy Pro – One-Click LODs, Collisions & UE5 Export for Blender [$]

2 months 2 weeks ago
Introducing Export Buddy Pro — a powerful Blender add-on designed to streamline the game asset export pipeline for Unreal Engine 5 and Unity developers. Exporting assets manually from Blender can be slow and error-prone. Renaming meshes, setting up LODs, assigning collisions, and exporting one by one quickly eats up valuable production time. Export Buddy Pro [...]

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Bart