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Sculpting Quick Start Guide for Absolute Beginners
Ryan King Art writes: In this beginner tutorial I will teach you the very basics of how to get started with sculpting in Blender.
Vegetation V6 - Tree And Plant Animation Library Addon [$]
Vegetation V6 is a major step forward for the add-on, introducing 2 new categories and 129 new assets, while keeping the core features that made it popular. V6 addds season switching (spring, summer, autumn, winter/snow), HD PBR textures, and very high-quality assets built for photorealistic rendering. With this update, the library now totals nearly 400 [...]
Project Lighthouse: A new kind of open game development
Poly Haven is working on a video game with the help of community-created assets. We've been publishing free (CC0) 3D assets for the last 10 years thanks to the support of our community on Patreon, and now we’re trying something brand new. Under the pressure of AI-generated content, and with the motivation to prove the [...]
Death Howl – Launch Trailer | BluBlu Studios
Unity releases Unity 6.4 and Unity Studio
Check out the key features for artists in the game engine - and Unity Studio, the new web-based tool for authoring interactive 3D apps.
Blender Jobs for March 20, 2026
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Geometry Node Creation Senior CG Artist - London, Full-Time Midweight CG Artist - London, Full-time 3D Simulation Pipeline Engineer (Blender + 3ds Max + Omniverse / Isaac Sim) - Nfinite Hiring Blender Artist – Violet and Marlowe Drone shows - [...]
Best of Blender Artists: 2026-12
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender 5.1 Released
This week, Blender 5.1 was officially released, bringing numerous new nodes and features (especially related to motion graphics), significant performance improvements, quality-of-life tweaks, and of course several bug fixes and refinements.
Voxel Sculpting is a BIG Deal Pt. 2
Trails Will Blaze: BBC Winter Olympics 2026 | NOMINT
NanoGS puts ‘Nanite-style’ Gaussian splatting in UE5
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Maxon adds real-time renderer Redshift Live to Redshift 2026.4
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Webpage over 3D and more in Verge3D 4.12 for Blender [$]
Soft8Soft writes: A fresh update of the most Blender-friendly Web 3D authoring tool is out! Here is what's new: new demo for cloning objects true GPU-based instancing multi-folder view in the App Manager example showing how to embed a web page into the 3D scene tool to visually setup the camera pivot in Blender viewport [...]
FlippedNormals is closing its online marketplace on 31 March
Popular online marketplace is holding a closing sale of 3D assets and training, then you have until 30 April to download your purchases.
Line Mobility | Art&Graft
Blender Developers Meeting Notes: 16 March 2026
Notes for weekly communication of ongoing projects and modules. Announcements Contributor Agreement Workflow Update Modules & Projects 2026-03-10 Nodes & Physics Module Meeting 2026-03-10 Animation & Rigging module meeting 2026-03-13 User Interface Meeting 2026-03-13 Projects Updates meeting 2026-03-16 Grease Pencil Module Meeting New Features and Changes This is a selection of changes that happened over [...]
Canva releases first major update to its free Affinity software
Check out the new features in Affinity 3.1, including Live Tone Blend Groups and a new Tone Brush for compositing and retouching images.
BiteTheBytes releases World Creator 2026.3
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
How to Make Realistic Underwater Scenes In Blender
Kenan Proffitt writes: Create an Epic and Realistic Underwater Scene in Blender! In this step-by-step tutorial, you’ll learn the three core elements that make underwater environments feel believable and cinematic.
New Release: Simple Motion Graphics Series of Geometry Nodes | Offset Motion, SMGS #01
3DSinghVFX writes: Hi. If you want to truly understand procedural motion graphics, not just copy effects, this series is for you. We will explore structured techniques in Geometry Nodes (100%, no preset) to build complete animation systems - focusing on clean logic, controlled timing, and professional visual results. This is chapter-1, new chapter (2 - [...]