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VFX Compositing Workflow with Blender and COLMAP
Learn how to create a perfectly aligned Blender scene with real-world footage. Polyfjord recently shared how to use COLMAP for simple photogrammetry + camera motion reconstruction from footage - he now applies this technique to a VFX project. In this tutorial we'll be taking a look at a surprisingly powerful VFX compositing workflow/hack in Blender [...]
Timelapse: Creating an Ancient Temple Environment
Relax with this short timelapse by Chuck CG where he shows all the steps of building a temple.
Blender Animation Nodes vs Geometry Nodes
Should you still use Animation Nodes? Chris Penniger dives in.
Sci-fi Cinematic Breakdown
Enjoy this quick overview of smooth.images's flyby scene.
Best of Blender Artists: 2025-38
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Funny Legs Ep. 5: Insomnia Has Legs
Yana Zavialova shares another short cartoon - I love her style, comedic timing and attention to sound! Hi all! Today I want to show you the 5th Funny Legs episode - Insomnia Has Paws. I don’t have a pet, but my friends tell me that this episode is very relatable for both dog and cat-parents. [...]
Storyboarding app Previs Pro 3 adds animatics and a free edition
Check out the latest features in the intuitive, AI-assisted storyboarding and previs app, and its free edition for student and indie projects.
Photorealistic shadows with 360 gobos
Many videos have demonstrated how to use shadows projected from gobos to quickly add depth to a scene. However, have you ever experimented with 360 gobos? This video by Daniel Oakfield explains various techniques for creating intricate shadows in your scene using 360 gobos that work both in Cycles and EEVEE.
Blender Developers Meeting Notes: 15 September 2025
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-09-09 Animation & Rigging module meeting 2025-09-11 Core Module Meeting 2025-09-11 Pipeline & I/O Module Meeting 2025-09-11 Compositor Meeting Notes 2025-09-11 Design Meeting 2025-09-12 Projects Updates meeting New Features and Changes This is a selection of changes that happened over the last week. [...]
Bringing Hornet from Silksong to Life in Blender - Full Process Explained
It's hard to miss Silksong this week! Earlier, we shared a tutorial by Farrukh on creating a stylized rendering of the character. Today, Vertex Arcade creates a version that's a little closer to the original. Here's the final result on Sketchfab:
Creating a Black Hole in Blender
In this Blender tutorial Ryan King shows how to make an Animated Procedural Black Hole.
Ton Roosendaal to step down as Blender chairman and CEO
Original Blender creator to hand over role as CEO of the Blender Foundation to COO Francesco Siddi at the start of next year.
How to Create a Simple City Generator with Blender and Geometry Nodes
Here comes a tutorial video of how you can create a simple city generator by using geometry nodes in Blender. We are about to make the generator and then a shader that will make a mist effect for it. This effect works nicely for stylized animation backgrounds.
Blender Foundation announces new board and executive director
Ton Roosendaal announced to step down as chairman and Blender CEO per January 1st 2026, passing on his roles to Blender COO Francesco Siddi.
Autodesk unveils new AI tools coming to Maya
3D animation software for VFX and games to get new 'agentic AI partner' Autodesk Assistant and AI lip-sync tool FaceAnimator.
Parametric Temple Design in Blender
The Czech Parametr Studio specializes in generative designs. George writes about their prize-winning futuristic architecture challenge entry. Introduction In May 2024, ParametricArchitecture.com launched an international design challenge with the theme “Temple for a Desert Festival in 2030”. Out of hundreds of entries, my project was recognized with an Honorable Mention, which I’m excited to share [...]
Borderlands Fanart Tutorial (Claptrap Full Character)
Let’s give some tribute to the latest Borderlands release and create its iconic robot companion from scratch, including textures and Grease Pencil line art.
Abstract Particle Flow Tutorial in Blender 4.5
Ducky 3D shows how to achieve an interesting particle effect. In this Blender tutorial we will be using geometry nodes to make thousands of particles (points) in geometry nodes form around any logo we want to. This is a very useful trick you can use in your motion graphics. Enjoy!
Discover 5 key features for CG artists in Godot 4.5
Read our pick of the latest artist features in the open-source game engine. including updates to lighting, shading and animation.
Blender Foundation Annual Report 2024
You can now download the annual report of the Blender Foundation that provides a thorough outline of the Foundation's goals, organization, finances, projects and people. Ton Roosendaal writes: The year of 2024 was another great year for Blender. The user base keeps growing more professionally, and support from the industry and especially from the community [...]