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GPU firm Bolt Graphics becomes Blender’s latest Corporate Patron
Ambitious start-up's €240,000/year is the biggest contribution to Blender of any GPU manufacturer - before it has even shipped a card.
New Blender God Level Geometry Nodes Demos
Blendereverything shares another compilation of awesome geometry nodes projects.
Cascadeur to get dedicated Unreal Engine Live Link plugin
Funded by an Epic MegaGrant, the plugin will stream animation data from the AI-assisted animation app to the game engine in real time.
Blender Foundation Annual Report 2024
The 2024 Blender Foundation report is now publicly available.
Free Download: Hard Surface PBR Textures
This is a collection of 24 PBR textures for Blender, with the focus on hard surfaces. Textures are 4k (4096 X 4096 pixels) and seamless. They are provided as assets, so it's drag and drop easy to add them to your objects. They have been tested in Blender 3.6 and 4.x, although they should be [...]
Rizom-Lab releases RizomUV 2025
Check out the new features in the UV unwrapping and packing app, including a new Scene Outliner, and support for GPU packing.
Foundry releases Mari 7.5 in beta
3D texture painting software gets long-awaited Multi-Paint system for projection-painting multiple texture maps simultaneously.
How to merge two photogrammetry Reality Capture projects into one in 3DCoat.
3DCoat Low-Poly Modeling for Beginners #38. Dinosaur. Part 14
3DCoat Low-Poly Modeling for Beginners #37. Dinosaur. Part 13
3DCoat Low-Poly Modeling for Beginners #39. Dinosaur. Part 15
Dance of the Wisps - Using Curl Fields for 3D Particle Simulations
Samuel created this short particle animation using 'curl fields' - a way to calculate the rotation of vectors around a point, a way to simulate particles sliding off a virtual 3D landscape. If that sounds very mathematical - it is! He provides an in-depth overview of the process on Blender Artists. https://blenderartists.org/uploads/default/original/4X/8/5/6/8564d94fa554a19416f6615291f7225800d93ab3.mp4
Learn How to Rip Cloth in Blender
In this tutorial by PIXXO 3D, learn how to create a destructive cloth tearing effect in Blender using a non-procedural method. This approach permanently modifies the mesh topology, offering a unique way to simulate cloth destruction. Key Steps: Setup: Start with a subdivided plane, assign a vertex group for the border, and apply a cloth [...]
A Light and Free Photogrammetry Workflow for Blender with COLMAP
Polyfjord shares a collection of tools to quickly convert video footage into a tracked pointcloud. In this tutorial we're exploring a fully automated workflow for 3D camera tracking using only free and open-source software! This technique uses the power of photogrammetry with COLMAP to create incredibly precise 3D tracks and point clouds from any video [...]
Unions Booleans & Joins in Blender (Which is Better?)
You may not be able to tell visually, but joining meshes gives a very different topology from Booleans. See the difference and why it matters.
Free Download: Water Caustics Shaders
Water Caustic allows you, with a simple drag & drop, to quickly create animated and above all realistic swimming pools. It includes presets for: Easily customizable materials. Geometries with different loop animations depending on your needs. Both the lightweight geometries made of planes and the procedural materials allow for extremely fast rendering. A ready-to-use demo [...]
Beginner Tutorial: Your Guide To Curves in GeoNodes
Discover how to create, animate, and control curves in Blender using Geometry Nodes with PIXXO 3D. What You’ll Learn: Creating Curves: Start with a basic curve line and resample it to add resolution. Animating Curves: Use noise textures and scene time to animate curves smoothly. Adding Thickness: Convert curves to meshes and control their radius [...]
Bolt Graphics joins the Blender Development Fund as Corporate Patron
Bolt Graphics, the developer of an upcoming graphics processor joining the Blender Development Fund.
New Bend Modifier for Blender [$]
Mark Kingsnorth just released a Bend Modifier for Blender: a lightweight tool right inside Blender’s modifier stack. An alternative to Blender's Simple Deform which can sometimes be tricky to use. It’s a simple tool, but sometimes simple is what is needed... Built-in gizmo for intuitive placement and orientation (no Empyt objects required). Real-unit limits with [...]
Blackmagic Design releases Fusion Studio 20.2
Free update to the 3D compositor adds multilayer support for the 3D renderer, extends the USD tools, and speeds up the Surface Tracker.