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3D Gaussian Splats are being added to the glTF standard
New collaboration between Khronos Group and the Open Geospatial Consortium paves the way towards support for 3DGS data in glTF files.
Free add-on turns MetaHumans into rigged Houdini characters
Turn any MetaHuman exported from Unreal Engine into a ready-to-animate character with the updated Metahuman for Houdini add-on.
Reallusion releases iClone 8.6
Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
Reallusion releases Character Creator 5
Check out the new features in this major update to the 3D character creation app, from the new HD base characters to the new Maya plugin.
SideFX just released Houdini 21: check out its five key features
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Chaos releases V-Ray 7.1 for Blender
First big update to the new edition of V-Ray for Blender users adds support for Geometry Nodes and a Cycles-to-V-Ray material converter.
Wacom becomes Blender’s latest Corporate Patron
Wacom ups its funding for Blender by €210,000/year in partnership to develop 'next-gen" Blender experience on Android tablets.
Xencelabs launches the Pen Display 24+
Check out the price and key specs for the 'industry first' pen display with Calman Ready built in for color calibration for high-end CG work.
Master Procedural Workflows for Games Using Houdini
Master professional workflows for creating games environments with The Gnomon Workshop's intermediate-level tutorial.
RE:Vision Effects releases video and animation upscaler REZUp 2
Check out the new machine learning models in the pro upscaling plugin for compositing and video editing applications.
AMD releases FidelityFX SDK 2.0 and UE5 plugin with FSR 4 support
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
CLO Virtual Fashion releases Marvelous Designer 2025.1
Clothing design tool gets the option to create garment parts by drawing onto a 3D avatar, and an AI Pose Generator. See the other changes.
Adobe releases Photoshop 26.10
Minor update to the image-editing and digital painting software adds a new Star tool for drawing regular star polygons on the canvas.
Unity rolls out Unity AI in Unity 6.2
Game engine's new AI toolset includes generative AI features for creating sprites, textures and animations. Check out our FAQs.
Sitni Sati releases FumeFX 7.0 for 3ds Max
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
ZibraVDB for Houdini and UE5 is now free to indie artists
Indie users can now use the real-time effects tech to compress and play back an unlimited number of OpenVDB sequences for free.
Sneak peek: Axiom 4 for Houdini
Check out the changes due in the next major update to the popular GPU-accelerated sparse volumetric fluid solver for games and VFX.
Marmoset releases Toolbag 5.02
Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Adobe launches free asset review tool Substance 3D Reviewer
New app lets users carry out shared online design reviews of 3D models, either in a standard web browser, or in room-scale VR.
MatPlus puts Substance 3D-style texture painting inside Blender
Promising hard-surface-focused add-on implements Substance 3D Painter-style layer-based texture painting inside Blender.
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