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Canva releases first major update to its free Affinity software
Check out the new features in Affinity 3.1, including Live Tone Blend Groups and a new Tone Brush for compositing and retouching images.
BiteTheBytes releases World Creator 2026.3
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Blender 5.1 is here: discover its 5 key features
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Photoshop’s Rotate Object lets you rotate 2D images in 3D
Intuitive new AI-powered feature in the Photoshop beta turns cutout 2D objects into 'rotatable 3D images' to speed up composites.
NVIDIA unveils DLSS 5
'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.
GIMP team releases GIMP 3.2 with new vector and link layers
Open-source image editor gets Smart Object-like link layers, plus a new Vibrance filter, and better interoperability with Photoshop.
Otoy releases OctaneRender 2027.1 in alpha
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Polygonflow releases Dash 1.10
Check out the new features in the Unreal Engine 5 world building tool, including the option to save entire groups of tools as reusable presets.
Been laid off? JangaFX is giving you its tools free for six months
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Get NVIDIA’s new path tracing fork of the Godot game engine
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Abstract releases InstaMAT 2026 with new Curves Brushes
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Jens Kafitz releases Mari Extension Pack 6 R4
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
iCrowds 2.0 is a Blender crowds system from the creators of iCity
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Machina Infinitum’s 3D fractal tools now work in Blender
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
World Machine is finally coming to Linux and Mac
Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.
NVIDIA launches DLSS 4.5
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Cinema 4D to get iPad edition – and new generative AI features
Maxon to partner with Tencent to integrate the HY 3D generative 3D engine into the upcoming Cinema 4D for iPad. Read our FAQs.
Substance 3D Painter 12.0 adds new decal warp and post effects
Check out the new features in the latest major version of the 3D texture painting software for games, motion graphics and VFX.
Adobe previews Substance 3D Designer 16.0
Material authoring software to get a new 3D SDF-based workflow for the Shape Splatter node. See the other features due in the next release.
Master Narrative Realism & Illustration with Steve Firchow
Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.
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