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Unity releases SpeedTree 10
Tree-generation software gets new tools for pruning trees and adding 3D vines. Now available as a single edition for games and VFX.
The Gnomon Workshop releases Introduction to ZBrush 2024
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular tutorial, now updated for ZBrush 2024.
Free Nuke plugin pScatter ‘breaks up your perfect CG renders’
Handy add-on uses position data to add imperfections to renders from 3D applications like Blender, Houdini and Maya within Nuke.
Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender
Neat free add-on from the developer of Kiri Engine lets you manipulate and render 3DGS scans directly inside Blender.
Unity previews its roadmap for Unity 6.1 and beyond
Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.
iToo Software releases Forest Pack 9.0 for 3ds Max
Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.
Check out Blender 4.3’s new SLIM UV unwrapping system
Try the 'state-of-the-art' new iterative UV unwrapping algorithm available in alpha builds of the open-source 3D software.
Free tool: KitBash3D’s Cargo
Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser
Nevercenter releases Silo 2024.3 and Milo 2024.0
Check out the new features in the lightweight 3D modeling software, including modifiers for Boolean modeling, extrusion and replication.
NIM Labs launches NIM 7.0
Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.
Alexey Vanzhula releases Modeler 2025 for Houdini
Major update to the popular hard-surface modeling toolkit for Houdini reworks the interface, workflow, and adds new retopology tools.
People Going Places is a free Blender crowds add-on
Lightweight Geometry Nodes setup provides a quick way to add background crowds to scenes for animation or motion graphics work.
How to create facial blendshapes using photogrammetry
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Otoy releases OctaneRender 2024.1
Discover the new features in the latest version of the GPU renderer - and which features are now scheduled for future releases.
How Unity created Time Ghost, its beautiful Unity 6 tech demo
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
LightWave Digital releases LightWave 2024.1
3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Adobe releases Substance 3D Painter 10.1
Check out the changes to the 3D texture painting app, including the Embroidery decal material, eight new filters, and better USD support.
Tutorial: Creating Efficient Digital Doubles for VFX
Master industry-standard workflow for creating digi doubles from raw scan data with The Gnomon Workshop's full beginner's guide.
Kiri Engine 3.10 and 3.11 are out
Twin updates to the 3D scanning app add support for 8K textures on Android and iOS, and iOS-only Area Mode for scanning environments.
Maxon releases Red Giant 2025
See the new features in the sets of effects plugins: Magic Bullet 2025, Maxon Studio 2025, Trapcode 2025, Universe 2025 and VFX 2025.
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