Skip to main content

Aggregator

Chaos releases Vantage 3.1

1 day 11 hours ago
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Jim Thacker

QuadSpinner unveils Gaea 3.0

3 days 11 hours ago
Check out the features due in next year's major update to the terrain design app, including USD support and new Blender and Maya plugins.
Jim Thacker

A Journey through PAPERWORLD

4 days 10 hours ago
Take a quiet tour around a wonderful world with Viral Chaudhari's Paperworld. A project to emulate paper craft virtually in 3D. I wanted the train to run naturally. In spite of animating the whole train, I went through some physics simulation test on train to run on tracks. It worked well. Rendered through Cycles Engine. [...]

Source

Bart

Edit Videos at Lightning Speed with Blender's VSE

4 days 14 hours ago
Blender is the fastest tool to edit videos, especially if your editing requires a lot of cutting and moving strips. Mumu Mundo writes: For some time now, I've been using Blender's VSE (Video Sequence Editor) for all my YouTube tutorials, and in this video, I'll show you my setup and all the tricks I've learned [...]

Source

Mumu Mundo

Esri releases CityEngine 2025.1

4 days 15 hours ago
Check out the new features in the procedural city generation software, including new workflows for creating more complex forms for buildings.
Jim Thacker

Why Most Blender Rigs Fail in Production (and how to fix it)

6 days 8 hours ago
What makes a good rig? And what are the requirements to make production ready rigs in Blender? In this video Vlad, Technical Director at TOAnimate, teaches 4 principles to help you make professional quality rigs, and how to avoid common mistakes. Following these principles will not only improve your rigging workflow, but it will also [...]

Source

3dAnimationHub

Create Liquid Glass Molecules with Volume Grid Nodes in Blender 5.0

6 days 12 hours ago
3DSinghVFX writes: Hi. Create a stunning liquid-glass molecular effect with inner structure and multi-materials using the new Volume Grid Nodes in Blender 5.0. In this tutorial, you’ll learn how to form smooth, reflective connections and organic structures procedurally. Perfect for motion graphics, abstract visuals, and futuristic design renders. Happy Noding ... :)

Source

3DSinghVFX