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Breaking Through: How to Get Seen & Get Results

6 days 1 hour ago
Friday, April 17 | 7:15pm – 8pm OFFF Barcelona, Disseny Hub (The Twist, 4th floor) Discover real-world strategies for gaining meaningful recognition for your studio or yourself with insights and pro tips from a panel of top creative insiders laser-focused on what it takes to help you stand out in a crowded creative landscape. Get... Read more »
Staff

Blender Python Cheatsheet: A Handy Reference for the Blender API

6 days 13 hours ago
It’s surprising how knowing a little bit of Python and the Blender API can enable you to do a lot of things. Want to batch process your assets from your library? Want to write a script that automates a part of your workflow? Want to manipulate the node graph using code? Download this free cheat […]

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Community Reporter

HardCuts vs Blender: A Fresh Take on Deforms and Boolean Workflows

1 week ago
A new comparison video by JayAnAm explores how traditional Blender workflows stack up against the emerging hard-surface tool HardCuts, with a focus on deformations and boolean operations. While Blender remains one of the most powerful and flexible tools in 3D today—offering a vast ecosystem, deep modeling capabilities, and years of production-proven workflows—the video highlights how […]

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Community Reporter

SnapSplit Add-on Automates Splitting and Connector Building for 3D Printing

1 week 1 day ago
SnapSplit is a free Blender add-on by Christoph Medicus to automate cut and connection building workflows for 3D models that are larger than your printing bed. It generates precise, glue-free snap-fit connectors with material-aware tolerance presets for PLA, PETG, ABS, TPU and SLA. Christoph writes: I want to show you SnapSplit. An add-on to automate […]

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Community Reporter

Ren + Stimpy Gross Up and Process Breakdown

1 week 1 day ago
I still remember watching Ren + Stimpy when I grew up in the nineties. Their trippy and gross humor were a cornerstone of my development, and my parents hated it, so that was a win! Reggie Perry, Jr. took some of his old models and grossed them up, check out his process. Reggy explains his […]

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Bart

Blender Jobs for April 10, 2026

1 week 2 days ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 150 euros to modify/improve one add-on 3D Environment Modeling Artist SR Environment Artist Lead Animator (Stylized Games | Unity3D) / Remote Senior Technical Animator (Rigging & Unity3D Character Systems) Technical Artist / Character Rigger for Modular Browser MMORPG (Blender + […]

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Bart

Speed up rendering with Fox Renderfarm

1 week 2 days ago
If you’ve ever worked on a complex Blender scene, you probably know the feeling: everything looks great in the viewport, but once you start rendering, things slow down dramatically. High-resolution textures, detailed lighting, and physics simulations can quickly push your machine to its limits. Even with a decent setup, rendering a full animation locally can […]

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Ethan Parker

Nekki releases Cascadeur 2026.1

1 week 2 days ago
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Jim Thacker

Premiere: The Chase — DDD26 Opening Titles by Fluent Studio

1 week 3 days ago
Digital Design Days turns 10 this May. And the opening titles say everything about this moment in our industry. The Chase, created by London-based Fluent Studio, is built around a single question: how do we face the future of creativity in the age of AI? The answer depends entirely on where you are standing.
Carlos El Asmar